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Releases: anthonyec/godot_little_camera_preview

v1.3

06 Feb 00:05
257a45b
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  • Remove the need for using RemoteTransform nodes since it caused problems when reparenting the camera or saving the camera as a scene file #11

v1.2

03 Feb 01:39
00ffaee
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  • Fix portrait sized previews not working correctly (thanks to @Javigor for reporting!) #8
  • Fix UI scaling of buttons and margins. It looked super chunky on 1x displays, now it takes editor scale into consideration #10
  • Fix sub-pixel wiggle artifact when resizing the preview
  • Removed a unused file, what was that doing there
  • Make the plugin version number the actual version number

v1.1

17 Jan 21:09
73edc84
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  • Sync additional Camera3D settings. Including clipping plane, environment and attributes #3 #4

v1.0

14 Jan 14:40
7c77671
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Initial release!