This is a Rust crate for serialization of data to XML. XMLElement
s can either be built
manually, or the simple_xml_serialize_macro crate can be used to generate From
implementations for structs.
use simple_xml_serialize::XMLElement;
fn main() {
// build up your XMLElement with individual calls ...
let mut ele = XMLElement::new("person");
ele.add_attr("age", 28); // accept any value that implements `ToString`.
ele.set_text("John Doe");
// ... or with the builder pattern
let sub_ele = XMLElement::new("person")
.attr("age", 4)
.text("Jane Doe");
ele.add_element(sub_ele); // `add_element` accepts values that implement `Into<XMLElement>`
let expected = r#"<person age="28"><person age="4">Jane Doe</person>John Doe</person>"#;
assert_eq!(expected, ele.to_string());
println!("{}", ele.to_string_pretty("\n", "\t")); // specify your preferred newline and indentation for pretty printing
ele.set_text("John Doe > John Deere"); // illegal characters in text will be substituted e.g. > becomes >
let expected = r#"<person age="28"><person age="4">Jane Doe</person>John Doe > John Deere</person>"#;
assert_eq!(expected, ele.to_string());
ele.set_text("<![CDATA[John Doe > John Deere]]>"); // illegal characters in CDATA tags are respected
let expected = r#"<person age="28"><person age="4">Jane Doe</person><![CDATA[John Doe > John Deere]]></person>"#;
assert_eq!(expected, ele.to_string());
}
Using this proc_macro crate allows annotating structs with #[xml_element("...")]
to generate From
implementations of your struct to XMLElement
. Individual fields are annotated with sxs_type_attr
, sxs_type_text
, sxs_type_element
, and sxs_type_multi_element
. Any fields not annotated are ignored.
use simple_xml_serialize::XMLElement;
use simple_xml_serialize_macro::xml_element;
#[xml_element("custom_name_here")]
struct MyPoint {
// default for attrs is the name of the field
#[sxs_type_attr]
lon: f32,
// attrs can be renamed
#[sxs_type_attr(rename="lat")]
latitude: f32,
#[sxs_type_attr]
active: bool,
// nested XMLElements and collections of XMLElements can be renamed
#[sxs_type_element]
name: MyName,
#[sxs_type_multi_element(rename="id")]
names: Vec<MyName>
}
#[xml_element("Identifier")]
struct MyName {
#[sxs_type_text]
val: String,
}
fn main() {
let my_point = MyPoint {
latitude: 43.38,
lon: 60.11,
active: true,
name: MyName{val: "p0".to_string()},
names: vec![MyName{val: "p1".to_string()},MyName{val: "p2".to_string()}]
};
let my_point_xml = XMLElement::from(my_point); // can also take refs `&my_point`
let expected = r#"<custom_name_here lon="60.11" lat="43.38" active="true"><Identifier>p0</Identifier><id>p1</id><id>p2</id></custom_name_here>"#;
assert_eq!(expected, my_point_xml.to_string());
let expected = r#"<custom_name_here lon="60.11" lat="43.38" active="true">
<Identifier>
p0
</Identifier>
<id>
p1
</id>
<id>
p2
</id>
</custom_name_here>"#;
assert_eq!(expected, my_point_xml.to_string_pretty("\n", " "));
}