Skip to content
@allyourcodebase

All Your Codebase

...are belong to Ziguanas, but we'd also be delighted to give them back!

All Your Codebase

...are belong to us, but we'd be delighted to give them back!

What is this organization?

We package C/C++ projects for the Zig build system so that you can reliably compile (and cross-compile!) them with ease.

This both provides convenience for users of the Zig compiler toolchain and also showcases to C/C++ project maintainers what a build.zig file for their project looks like.

I maintain one of the projects you packaged, what value does your work provide?

As a general answer, we add a dependency on Zig to your project but in exchange we remove a dependency on:

  • Make / GNUMake / CMake / autoconf / bash scripts / batch scripts / powershell scripts: Zig is a complete build system that works on all supported platforms and can do everything those other tools do.
  • Clang: Zig is a full compiler toolchain and happens to also bundle all of clang.
  • The system package manager: Zig is also a package manager and can download and build dependencies packaged for it, if you want it to.
  • Docker / CI matrix jobs: Zig can cross-compile C/C++/Zig code, making a release is as simple as running zig build release.

More in general Zig removes all dependency on system-wide settings, while still leaving you the ability to opt-in when you need to.

I maintain one of the projects you packaged and I like your work, how can I upstream it?

If you're the maintainer of a project packaged by us and decide that you want to upgrade your build pipeline, then you are free to upstream everything you need from our repos.

If you decide to do so, please let us know by opening an Issue so that we can archive our repo and point people to your upstream. Feel also free to use our repos' Issues section to ask questions about how to integrate everything correctly in your project (say, maybe because we didn't implement a secondary build step for example).

One last thing to note: for us to be able to archive our repository, your integration of our build.zig must not add more system dependencies than our version. So, for example, if our packaged version is able to depend on zstd via allyourcodebase/zstd, then we kindly ask that you either keep depending on it (until its build.zig gets upstreamed) or take advantage of System Library Integration to give the user the choice.

That said, you're obviously welcome to upstream any build code as you see fit even if you don't plan to keep depending on other packages via the Zig build system. We'll still be happy to help you in this case, of course, but we'll also keep maintaining our downstream fork.

How does a C/C++ project packaged for the Zig build system by you look like?

We use two main strategies:

  1. Add the upstream project as a dependency (in build.zig.zon) and define the corresponding build.zig script in our repo.
  2. Fork the upstream project (optionally remove other -- now useless :^) -- build scripts), add Zig build scripts to it and apply any necessary patch to the original project. This last part is usually not necessary but some build steps might benefit by making some config scripts and such more amenable to be used by the Zig build system. One example of that would be to have scripts accept an output path as an argument instead of hardcoding where their output goes (this is very useful to integrate properly with Zig build cache).

If you're a maintainer of the upstream project, (1) shows clearly that you will only need two files (build.zig, build.zig.zon) but it will be up to you to clean up all other build scripts and possibly improve our Zig build script as described above, while (2) will require you to be a bit more careful when upstreaming the work but everything will have been done for you more thoroughly (although you still have the option to just take the Zig build script files and manually review how to integrate them in your upstream project).

I'm a Zig user and I want to contribute a repository, how can I do it?

Ping kristoff and ask to be added to the organization.

Here are some ground rules to be able to contribute a repo:

  1. Your repo must have a license for your code (the new build.zig file) and it must be at least as permissive as the original project's license (to make things simple you can just use MIT and will never be wrong).
  2. Your repo must package the original C/C++ project without adding extra Zig-specific stuff like bindings, for example.
    You are welcome to put bindings in a separate repo owned directly by you.
  3. You must target the latest tagged version of Zig.
  4. When porting the original project, you should use the first strategy (build.zig + pristine tarball) and only turn to the second one (forking the full project) if:
    • You need to patch the original source code for it to build correctly
    • You are going to clean up all other build scripts and improve how intermediate steps of the build process work
      • An example of this last point would be changing project-specific build tools (eg asset processing tools, like image optimizers) that hardcode an output path (usually cwd) to instead accept an output argument in order to make them better citizens of the Zig build (eco)system.
  5. You must add a CI job that guarantees zig build succeeds, for example, you can copy the script from allyourcodebase/AFLplusplus.
  6. You must have interest in doing occasional maintainership work to update your build script when a new version of the upstream project is released.

Once you're done with the checklist above, please give your repo an appropriate set of tags for ease of discoverability (eg zig, zig-package).

Pinned Loading

  1. zlib zlib Public

    zlib ported to the zig build system

    Zig 48 4

  2. cpython cpython Public

    Forked from python/cpython

    A port of the CPython implementation of the Python programming language to the zig build system

    Python 20 2

  3. VVVVVV VVVVVV Public

    The game VVVVVV ported to the Zig build system.

    Zig 10

  4. SDL SDL Public

    Forked from libsdl-org/SDL

    SDL with the build system replaced by Zig

    C 75 35

Repositories

Showing 10 of 55 repositories
  • SDL_ttf Public Forked from libsdl-org/SDL_ttf

    SDL_ttf built with Zig.

    allyourcodebase/SDL_ttf’s past year of commit activity
    Zig 0 MIT 131 0 0 Updated Nov 5, 2024
  • SDL_image Public Forked from libsdl-org/SDL_image

    SDL_image built with Zig.

    allyourcodebase/SDL_image’s past year of commit activity
    Zig 0 MIT 188 0 0 Updated Nov 5, 2024
  • SDL Public Forked from libsdl-org/SDL

    SDL with the build system replaced by Zig

    allyourcodebase/SDL’s past year of commit activity
    C 75 Zlib 1,848 0 1 Updated Nov 5, 2024
  • ffmpeg Public

    FFmpeg Zig package

    allyourcodebase/ffmpeg’s past year of commit activity
    C 178 24 3 1 Updated Nov 3, 2024
  • wuffs Public
    allyourcodebase/wuffs’s past year of commit activity
    Zig 0 MIT 0 0 0 Updated Oct 30, 2024
  • lmdb Public

    Lmdb using the zig build system

    allyourcodebase/lmdb’s past year of commit activity
    Zig 6 BSD-3-Clause 1 0 0 Updated Oct 29, 2024
  • portaudio Public

    PortAudio packaged for the Zig build system

    allyourcodebase/portaudio’s past year of commit activity
    Zig 0 MIT 0 0 0 Updated Oct 26, 2024
  • thorvg Public
    allyourcodebase/thorvg’s past year of commit activity
    Zig 1 MIT 0 0 0 Updated Oct 24, 2024
  • nats.c Public

    The NATS C client library ported to the zig build system

    allyourcodebase/nats.c’s past year of commit activity
    Zig 4 MIT 1 0 0 Updated Oct 14, 2024
  • pixman Public
    allyourcodebase/pixman’s past year of commit activity
    Zig 0 MIT 0 0 0 Updated Oct 13, 2024