Releases: alekasm/SC2KRender
SC2KRender Version 1.0 Full Release
SC2KRender Version 0.9 - Fullscreen and Borderless
Implemented fullscreen and windowed borderless modes, along with new menu items. Modified piers to use dynamic prop pillar filler instead of static pillar height.
SC2KRender Version 0.8 - Code Cleanup, More Settings, Updated Models
Recolored the roads, updated the models for rails, added new config files, a drop-down for anti-aliasing, and various other model reworks. This release is available on Steam (currently in dev-mode only).
SC2KRender Version 0.7 - Initial Steam Release
This release was used for the initial Steam submission
SC2KRender Version 0.6 - More models, bug fixes, and settings
v0.6-alpha Updated controls, improved hydroelectric sea solver, fixed tile-void …
SC2KRender Version 0.5 - Models, AA, Resizable
Added a resizable mode, MSAA, and additional models/rotations.
SC2KRender Version 0.4 - Models + Fog
Additional models have been added along with various fixes. A new draw distance feature was added using fog as a transition.
SC2KRender Version 0.3 - Models + Settings
This release contains all the model work which was done over the last few months. The models are still a work in progress and there are a bunch missing, but they are coming along quite well (and very quickly) thanks to help from Thomas. Additionally there is a new Settings GUI so you don't have to remember a bunch of random keybinds. Ensure you extract the .zip.
SC2KRender Version 0.2 - GUI Interface
Allows users to use the Windows file selector to load a map file. You can now also load other maps without restarting the program. The console window is now hidden with the option to see it if you want.
A lot of behind the scenes work was added for 3d models which is currently not visible to the end-user. If you want to test this feature out, recompile the code by changing USING_MODELS in Scene.cpp to TRUE.
SC2KRender Initial Release
Initial Release