0.2.0
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Change Log
Features
- Supported Maya 2025
- Angle Limitation
The Angle Limit
attribute allows for limiting the rotation angle of bones. It has a higher priority than collision, so depending on the posture, it may be penetrated in the colliders.
Fix
- Fixed an issue where computations were not being performed when connected to the Output Rotate’s child plug.
- Fixed the Offset Matrix to ensure it is properly reset at Reset Time.
- Corrected the Rotation Offset to reflect at Reset Time.
- To achieve better results, corrected the order of calculation of collision and distance constraints.
- Refactoring.