Editor: recreate GeneralSettings and DefaultSetup documents when a new game is opened #2221
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Fix #1005
This makes GeneralSettings and DefaultSetup behave consistently with the other unique persistent panels (such as GlobalVariables, LipSync, etc), and get recreated when the new game is opened. This fixes them in case CurrentGame reference has changed in the editor.
In practice this fixes editor not acting properly after importing a pre-3.* game.