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Moved TDF_UI_LANGUAGE to the correct place in vars.conf
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adolfintel committed Dec 22, 2024
1 parent 8704f4d commit 904e6cd
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion template-base/vars.conf
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,6 @@ game_exe=''
#TDF_WINE_NOECORES=0 #1=Doesn't show e-cores to the application. Only supported by games build, other versions will ignore this parameter.
#TDF_WINE_PREFER_SAMESOCKET=1 #0=Assigns cores exclusively on speed. | 1=Assigns cores based on speed, but first use all the cores on the first CPUs then use the others. | 2=Shows only the first CPU to the application and ignores the others. This can be useful if you're gaming on a multi-CPU server or something similar. Only supported by games build, other versions will ignore this parameter.
#TDF_START_ARGS='' #Additional arguments to pass to Wine's start command, such as /affinity 1.
#TDF_UI_LANGUAGE='' #Language for the TDF UI (currently available options: 'en', 'it').
#TDF_WINE_ARCH="win64" #win64=Emulates 64-bit Windows. | win32=Emulates 32-bit Windows (useful for older games). WARNING: cannot be changed after wineprefix initialization.
#TDF_WINE_WINVER="" #Sets the Windows version to emulate. By default it lets Wine decide (or the user through winecfg). Sensible values: win10, win11, win7, win8, win81, vista, winxp, winxp64. Other values: win2003, win2008, win2008r2, winme, win2k, win98, win95, nt40, nt351, win31, win30, win20. If using an older Windows version, TDF_WINE_ARCH should also be set accordingly
#TDF_WINE_THEME="" #Sets the theme to use in wine. By default it lets Wine decide (or the user through winecfg). Possible values: classic, light
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# [VARIABLES - TDF UI]
#TDF_TITLE='' #Title for the TDF UI ("Launcher" is displayed by default).
#TDF_UI_LANGUAGE='' #Language for the TDF UI (currently available options: 'en', 'it').
#TDF_DETAILED_PROGRESS=0 #1=Shows detailed info (for example: "Installing DXVK"). | 0=Shows only a "Launching..." message.
#TDF_HIDE_GAME_RUNNING_DIALOG=0 #1=Hide the dialog that says "Game running" while the application is running | 0=Show the dialog
#TDF_IGNORE_EXIST_CHECKS=0 #1=Skips the check that game_exe actually exists before launching the game.
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