-
Notifications
You must be signed in to change notification settings - Fork 738
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Field Rations - Various Usability Improvements #10171
base: master
Are you sure you want to change the base?
Conversation
|
Yup. There is also a limitation of water source actions, weapon cooling can't be done from inside of a vehicle because those actions are only added (like all WS actions before this PR) to a helper object that is attachedTo the custom "faucet" position on the vehicle. Is there really a significant performance improvement to that method over just adding the interactions to all vehicle classes? |
I'll move some of these changes to a new PR, since a few were already implemented by others in the meantime. EDIT: *so that the established ones may be evalued already. |
When merged this pull request will:
A Compat with CUP "well" terrain objects.Completed by CUP Terrains Compat - Add water sources #10642.Re-uses medical system "moan" sounds of increasing "intensity" and frequency as thirst/hunger increases beyond 70%.
This was causing the helper object to be attached to the center of the vehicle, making the interaction almost impossible to access.