Node - Boston GGJ @ Northeastern University
Node is a techno-themed puzzle game requiring players to think about the influence of sound waves. Navigate particles through levels and obstacles using different sound-emitting nodes that attract or repel the objects from their goal.
PRODUCTION/GAME DESIGN: Arthur Bacon, Ryan Maloney
PROGRAMMING: Lead - Trevor Day, Chris Dinome, Chris Juchem, Alex Zilbersher
GIT LEGEND: Alex Zilbersher
LEVEL DESIGN: Arthur Bacon, Hoyin Chu, Andre de Oliveira, Ryan Maloney, Alex Zilbersher
VISUAL ART: Devin Yang, Ty Enos
SOUND DESIGN: Wilson Chen
ANIMATION: Ty Enos
UI: Trevor Day, Devin Yang
TECHNICAL ARTIST: Trevor Day
INITIAL GAME CONCEPT: Arthur Bacon, Trevor Day