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I'm trying to import OSM buildings into Unreal Engine game.

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Zielak/OSM-UE4-data

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OSM to UE4 data parser

TODO: comunication between workers:

  • worker1 needs some nodes, ask master where to find them
  • master answers - worker2,3 and 4
  • worker1 asks worker2, 3 and 4 for the nodes
  • etc...

dependencies

  • node-ipc - communication between workers
  • node-expat - parse incomming stream of XML data
  • log-update - makes persistant progress bars possible in CLI
  • chalk - colors for CLI logs

requirements

  • big XML file extract from Osmosis
  • redis instance installed locally (used for caching <node> elements)

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I'm trying to import OSM buildings into Unreal Engine game.

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