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BUILD_FLAGS.h
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// BUILD FLAGS ================================================
// Change how the game compiles with this one simple trick!
// assembly programmers HATE this!
// ============================================================
// ADDITIONAL FEATURES ========================================
// Some extra things
//
// Kando's Fun Stuff
// uncomment to enable kandowontu's added features that aren't
// in vanilla geometry dash.
#define FLAG_KANDO_FUN_STUFF
// ============================================================
// DEBUGGING FEATURES =========================================
// Useful stuff for making a ROM hack or mod.
//
// Enable Test Levels
// uncomment to enable every level id. will break after TEST4.
// #define FLAG_ENABLE_TEST_LEVELS
//
// Print Metatiles When Compiling
// set to 1 to display metatile data when compiling via the
// command line.
#define PRINT_METATILES 0
// ============================================================
// VERSION NUMBER STUFF =======================================
// These change how the version number is displayed.
//
// Enable Version Number
// uncomment to enable the version number on the credits screen
// you can ignore everything below this if disabled.
#define FLAG_ENABLE_VER_NUM
//
// Beta Build
// uncomment if compiling a demo or beta build.
#define FLAG_BETA_BUILD
//
// Major Version Number
// set if releasing a demo/beta.
#define FLAG_MAJ_VER '1'
//
// Minor Version Number
// increment by 1 for officially released patches.
// does nothing if FLAG_BETA_BUILD is uncommented.
#define FLAG_MIN_VER '1'
// ============================================================
// OPTIMIZATION SETTINGS ======================================
// Speed up parts of the game with these flag(s).
//
// Use Illegal Opcodes
// set this to 1 to *slightly* speed up some code in nesdash.s.
// real Famicoms/NESs should have no problems executing code
// with such opcodes, but clone CPUs in Famiclones such as
// Dendy as well as some emulators do not execute those
// reliably, therefore we advise to have it turned off for
// maximum hardware compatibility.
#define USE_ILLEGAL_OPCODES 0
// ============================================================
// ADVANCED SETTINGS ==========================================
// !! ONLY CHANGE IF YOU KNOW WHAT YOU'RE DOING !!
//
// Save File Version
// increase by 1 if SRAM values are added, changed or deleted.
#define FLAG_SAVE_VER 0x10
// ============================================================