Tools for profiling the BYOND Dreamseeker client
Uses code from: D3D9-Hook-ImGui
Compile, place the compiled .dll "ByondClientTools.dll" by default in your BYOND project directory and call it after your client mob is set using the below code:
call_ext("ByondClientTools.dll", "init")()
If you need to need to profile a client that is not running the world locally, you must inject the .dll into the DreamSeeker application using a .dll injector such as This one.