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GZDoom 3.1.0

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@alexey-lysiuk alexey-lysiuk released this 01 Jun 05:19
· 9143 commits to master since this release

Although this is mainly a bugfix release there are a few notable new features:

  • Support of Strife Veteran Edition's extended single player campaign
  • Better handling of stereo sounds
  • PlayerThink code has been exported to scripting
  • On Windows and macOS the system's MIDI synth is no longer the default. Instead, FluidSynth and a small soundfont are now included to provide better default playback quality.

Notable bugfixes:

  • Translucency on weapon sprites works properly
  • Some layout fixes with SBARINFO based status bars
  • Fixed par time display on level summary screen
  • Fixed loop tag checks for Ogg files