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Releases: Wieku/danser-go

0.10.2

06 Nov 00:39
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General

Local offset (-offset and Time/Offset menu in launcher) is now inverted to match stable's local offset

Danser

0.10.1

04 Nov 22:52
43e6e66
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Ironing out some stuff.

General

  • Improved Songs folder scanning performance on HDDs on Windows. Depending on file cache state reduction should be 33-50% on first run after restart up to 90% on subsequent danser launches. No guaranties though. Please let me know if there's performance change on Linux as I haven't tested it there, but it should be roughly unchanged.
  • Songs scanner now looks for the first .osu file in hierarchy. That means folder collections are now supported. Considering this hierarchy:
Songs
├── collections
│   ├── farm
│   │   ├── OBAMA SCRAMBLE
│   │   │   ├── a.osu
│   │   │   └── b.osu
│   │   └── Brazil
│   │       └── c.osu
│   └── huh
│       └── Save Me
│           └── d.osu
├── 727 Harumachi Clover
│   ├── e.osu
│   └── additional
│       └── f.osu
└── 1751 Some Broken Map
    └── subfolder
        └── g.osu

Before 0.10.1 danser would only load e.osu. Now it will load a.osu, b.osu, c.osu, d.osu, e.osu and g.osu

Danser

API

  • Fixed avatars failing to download on Linux
  • Fixed local replays not showing leaderboards and downloading wrong avatars

Mods

  • EZ/HR are now compatible with DA, HR will still clamp values to 10 though, EZ will raise difficulty on DA parameters below 0.

HUD

  • Slightly improved text clarity on lower resolutions
  • Added Gameplay.SBFont setting. It allows changing the font for leaderboard names and ranking panel texts. Use Aller Light for osu! stable look.
  • Added slider ticks and slider end counts to the ranking panel
  • Fixed spinner bonuses showing up as 1100 instead of 1000 for stable replays

Knockout

  • Added support for DA replays

Skinning

  • Added Daycore mod icon to the default skin

Launcher

  • EZ/HR and DA mods are now compatible
  • Removed Difficulty Adjust from main menu
  • Fixed opening Mods menu clamping DA mod settings if replay had extended values
  • Added a launcher option to automatically refresh the database on Songs folder change (alternative to popup)

0.10.0

30 Oct 00:31
0e7fba1
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A pretty significant update! I would say, lazer-y!

BIGGEST CHANGE: Lazer support

General

  • Switched to osu!api v2. Your apiv1 key will be wiped on the first launch of 0.10.0 version
  • Updated the SR/PP algorithms to the recent rework
  • Added basic lazer replay support. Only standard mods as well as Classic and Difficulty Adjust are supported. Mod settings are also supported
  • Changed Linux target to Ubuntu 20.04 or newer (was latest before)
  • Map music and storyboard files are now case-insensitive on Linux

Danser

Recording

  • AV1 encoding support for NVIDIA GPUs
  • Improved recording performance for longer maps in replay/cursordance w UI modes (55s -> 47s reduction on my machine on a 8 minute map at 900p)
  • Fixed QSV initialization error not being captured

PePe

  • Improved live pp calculator builder performance (1h marathon map, takes 16s for 2022 calculator, 1.2s for current)
  • Added Gameplay.PPVersion setting. 2024 rework is set as a default but you can switch back to 2021 or 2022 versions.

Mods

  • Added "LZ" (Lazer), "DA" (Difficulty Adjust), "CL" (Classic) mods.
  • DC/NC mods now use relative frequency instead of tempo+pitch, fixes some nightcored maps sounding off

HUD

  • Added "Classic" score option (Gameplay -> Use "Classic" score for osu!lazer plays) for Lazer plays
  • Added mod icons for Lazer, Classic and Difficulty Adjust mods
  • Added an option to hide Lazer mod from mod HUD
  • Fixed mod HUD blinking if map starts near the song start
  • Changed display of ar/cs/od/hp/speed changes to be more pleasing
  • Added support for Country/Friends leaderboards
  • Added support for Lazer leaderboards
  • User avatars are now cached on disk

Knockout

  • Added smoke support in knockout mode.

Skinning

  • Slightly improved parsing of skin.ini files (trash values in boolean options are being ignored, skipped reading alpha values in color options as it often contains trash)

Backgrounds/Storyboards/Video

  • Fixed map videos with odd width/height being broken
  • Background dim/blur is now changeable while danser is running
  • Fixed Enabling blur while danser is running making the backgound black

Arguments

  • Added -mods2 argument. It's structure is a JSON array with mod object with acronym string and settings map. Example [{"acronym":"DT","settings":{"adjust_pitch":true,"speed_change":1.22}},{"acronym":"LZ"},{"acronym":"DA","settings":{"approach_rate":9,"circle_size":5.3,"drain_rate":2.5,"overall_difficulty":7.4}}]]
  • -ar, -od, -cs, -hp arguments are ignored if -mods2 contains DA mod
  • -speed argument is ignored if -mods2 contains HT/DC/DT/NC mods
  • Fixed -pitch below 0.25 breaking playback

Performance

  • Changed frame scheduling a bit, slightly raised fps on powerful machines (Watch/Play modes only!)

Misc

  • F11 now enables the debug screen (-debug flag)
  • Added performance graph (available via SHIFT+F11)

Launcher

  • Added support for modifying replay mods
  • Fixed selecting files from search results crashing danser
  • Added janky drag scrolling for tablet users (probably won't touch that shit again)
  • Changed reset button to an icon
  • Added "Allow extended values" checkbox to "Adjust difficulty" window
  • Added "LZ" (Lazer), "DA" (Difficulty Adjust), "CL" (Classic) mods to mod selection
  • Added support for mod configs, even for non-lazer plays
  • Unsupported encoders are now hidden from selection
  • Winter theme now should end at the end of January instead of February
  • Fixed excessive snow being shown in play mode

Happy dansing!

0.9.1

18 Sep 20:01
0518d83
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Danser

Scoring

Misc

  • Debug overlay now shows memory info
  • Reduced memory hit by debug overlay
  • Reduced memory allocation by shaders, should result in less GC cycles.

Launcher

  • Fixed strain graph not showing properly for freshly imported maps

0.9.0

13 Aug 17:36
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General

  • Dropped support for Windows 7/8/8.1
  • Updated go to 1.21 which brings stability improvements
  • Added a DANSER_FLAGS=AMDHACK environment variable to fix cases when launcher only has triangles visible or danser has random missing letters on older AMD GPUs

Danser

Recording

  • Fixed color issues/stuttering on 23.7.1 or newer AMD drivers (#337)

UI

  • Strain Graph now ends at last object's end, not start
  • Strain Graph now better exposes most difficult parts of the map
  • Fixed Strain Graph crashing if map has only one object

Objects

  • Fixed reverse arrows being broken on old maps (#328)
  • Fixed missed kick slider head circles disappearing too late

Settings

  • Cursor.CursorRipples is now disabled by default because a lot of people confused them with HitLighting
  • Paths are not being sanitized anymore which enables use of network locations (#323)

Misc

  • LZMA compressed and Base64 encoded settings are now embedded in danser.log for easier issue analysis
  • Improved stability of frame limiter, fixes update thread sometimes being stuck at 800-ish ups
  • -debug flag now also shows memory information

Launcher

  • Launcher logs now also print platform information
  • Fixed "Select replay" button crashing the launcher if Replays dir doesn't exist, it now defaults to danser's dir
  • Improved wording of Encoder option tooltip (by @AliceUnderwater)
  • Fixed task bar progress being stuck on failed replays
  • File/Directory that triggered the database refresh request is now being logged
  • Added strain graph to Time/Offset menu:
    2023-08-13_19-10-11_ByAbf


I think I didn't omit anything this time ;)

0.8.4

07 Jan 01:25
75c5e4f
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Happy New Year! 🎉🎉

General

Settings

  • Changed default values for OversampleMultiplier and BlendFrames to 16 and 24

Launcher

  • Fixed launcher crashing if Songs dir doesn't exist
  • Fixed "Browse" button freezing the launcher

0.8.3

21 Dec 21:17
e6e4171
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Ho Ho Ho! 🎅

A small update this time, but read to the very end ;)

Danser

Recording

  • Improved quality (especially hitcircles) at lower resolutions

Gameplay

  • Added an option to ignore fails in replays. You can now render your multi replays ;)

Objects

  • Fixed some sliders not loading correctly
  • Danser is now ignoring sliders with 1B total length (pixel_length * repeats)

Cursordance

  • Fixed danser failing at ~60% of the map when Slider Dance is turned on.

Playfield

  • Fixed "Bloom to the beat" not being disableable

Storyboards

  • Fixed looping sprites disappearing too early

Launcher

Import

  • Slightly improved speed of calculating Star Rating of longer maps
  • Fixed some maps freezing Star Rating Calculation

Recording

  • Fixed danser opening new videos folder each time after finishing 2nd+ video.

And a small surprise in the launcher!

Merry Christmas! 🎅🎄

0.8.2

27 Nov 21:05
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Finally an update :P

There are some changes in settings file format, read below.

General

  • Fixed function keys crashing danser and launcher (#293)
  • (Linux) Fixed inability to run danser if working directory is not the same as danser's directory
  • Fixed broken video on AMD GPUs with 15.200.* drivers

Danser

Recording

  • Fixed AAC audio being encoded at 128kbps no matter the setting
  • Removed manual blending weights
  • Moved Automatic weights to Motion Blur:
    image
    They migrate automatically

Gameplay

  • Fixed HT plays having wrong passive HP drain (#288)
  • Fixed NaN pp appearing in some cases
  • Fixed osu! auto replays auo-failing (OR just use danser UI mode FFS)
  • Switched danser auto and play mode to lazer's notelock (kinda, auto-miss is missing yet). Ability to switch between stable/lazer notelock will come in the future

Cursor dance

Objects

  • Added support for lazer's multi-type sliders:
    image
  • Fixed timing points with decimal time (lazer) being skipped
  • Improved performance of sliders with huge amounts of ticks/repeats
  • Immensely improved performance of slider path rendering, allowing complex sliders without losing quality. As a result, Quality options have been removed. For nerds: https://img.wieku.me/22/solace.mp4
  • Fixed distortions not looking correctly
  • Added options to customize distortions
  • Fixed objects with negative volume being loud

Storyboards

Launcher

General

  • Fixed some maps freezing Star Rating calculation
  • Removed classic knockout
  • Danser now detects new maps in osu! Songs directory, restart is no longer required:
    image
  • Maps can be imported by dropping OSZ file on launcher's window. osu! may complain about it.

Settings

  • Fixed search being reset on reopening
  • Added more tooltips
  • Added 16:9 presets to Recording Resolution:
    image

And probably something I forgot about.

0.8.1

03 Oct 14:07
d1ba146
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General

  • Switched to 2022-09-30 PP System: https://osu.ppy.sh/home/news/2022-09-30-changes-to-osu-sr-and-pp
  • Fixed danser crashing during database refresh while trying to load beatmaps that are broken in a specific way
  • On Windows, danser first looks into registry to find osu! installation path (if multiple osu! instances are installed the one that handles files is selected) before defaulting to %localappdata%

Danser

UI

  • Switched results screen pp display font to HUD Font
  • Added customizable Outline to strain graph:
    2022-10-03_14-49-10_vYZyR

Gameplay

  • Fixed DT ScoreV2 plays having wrong score

0.8.0

18 Sep 22:04
fe48533
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IMPORTANT

  • danser switched to GPLv3 license. Thanks to that, from now on, danser will be released with built-in ffmpeg (danser-optimized build that takes ~20MB instead of 100MB+). Now you will be able to render videos (or play background videos) out of the box ;)

  • Renamed danser to danser-cli and danser-launcher to danser. If it's important you can rename cli back, but launcher won't work properly then.

  • Settings from this version are not compatible with 0.7.1 downwards. Please make a backup if you plan to rollback. More info below

General

  • Fixed broken rendering on AMD/ATI TeraScale architectures (eg. Radeon HD 5xxx/6xxx). If you updated your graphics drivers and it's still broken, please let me know.

Danser

Record

  • Fixed dark colors being green-tinted in recordings (#268)

UI

  • Added Infinite results screen in play mode
  • Fixed strain graph being funky on %Centre% alignments (#261)
  • BREAKING: Switched to per stat color (Color300, Color100 etc) instead of confusing to use list in hit counter. Old values are migrated automatically

Input

  • Added support to play with other keys than A-Z/0-9
  • Added an option to change screenshot key (default F2)

Objects

  • Make slider tick fade-in be closer to stable's behavior
  • Slider's Snake In/Out can be changed in real time
  • Fixed Fade/Duration Multipliers affecting slider ticks even if Snake In is disabled
  • Added -24ms offset for beatmaps with version lower than 5
  • Fixed old maps having wrong number of slider ticks

Gameplay

  • Added fail support. Danser now will stop rendering if player fails. Caveat: if -end (End time in launcher) option is set before fail, fail can still be heard if Gameplay.ShowResultsScreen is set to true

Cursor dance

  • Fixed danser missing on "hidden" circles (0 length sliders)
  • Added an option to offset spinner's centre, shouldn't be used in "Danser with UI" mode.

Background

  • Added MoveStoryboardWithPlayfield option, ignored if OsuShift is set to true
  • Fixed video having wrong offset on 3079907 map (#278)
  • Fixed storyboard of 1985210 map eating ~16GB of RAM. Can reduce performance slightly on other heavy storyboards
  • Fixed old storyboards with missing volume info in audio samples crashing danser
  • Fixed Parallax Amount affecting scale even if parallax is disabled (#281)

Skinning

  • Fixed boolean values not working properly in skin.ini (should now match c language specs)

Misc

  • Added better FPS limiter
  • FPSCap can be now edited live
  • FPSCap lower than zero now means abs(FPSCap)*monitorRefreshRate

Launcher

  • Launcher window now adapts to Windows screen scaling
  • Fixed record/screenshot name box allowing forbidden characters (#263)
  • Reduced VRAM usage a bit

Replays:

  • Select replay button now remembers last used directory
  • Fixed replays from other modes not being ignored on "Load latest replay at startup"
  • Fixed not properly set "Replays" directory crashing launcher
  • Properly announce that replay is from another mode

Knockouts:

  • Knockout "Select replays" button saves last used directory between launcher runs
  • Added support of dropping multiple replays at launcher window/executable, thus turning on knockout mode
  • Added enable/disable all button in knockout manager
  • Added shift+select in knockout manager
  • Added indicator how many replays are selected

Config manager/editor:

  • Added live edit of some settings while danser is running in Watch mode. It can be summoned by clicking "Edit" in the launcher or with ctrl+o in danser itself, will unminimize the launcher and open the config editor. Some not-locked options may still require restart for now
  • Added config save/clone confirmation with enter key
  • Added a launcher option to enable/disable JSON Paths in config editor (disabled by default, reduces noise)
  • Added "(!)" before option's label if that option has a tooltip
  • Added tooltips to some options
  • Fixed config editor's layout breaking when there are conditionally hidden options
  • Added key changer to input options
  • Added some user-friendliness to Custom FPS limit

And probably something I forgot about.