0.8.2
Finally an update :P
There are some changes in settings file format, read below.
General
- Fixed function keys crashing danser and launcher (#293)
- (Linux) Fixed inability to run danser if working directory is not the same as danser's directory
- Fixed broken video on AMD GPUs with 15.200.* drivers
Danser
Recording
- Fixed AAC audio being encoded at 128kbps no matter the setting
- Removed manual blending weights
- Moved Automatic weights to Motion Blur:
They migrate automatically
Gameplay
- Fixed HT plays having wrong passive HP drain (#288)
- Fixed NaN pp appearing in some cases
- Fixed osu! auto replays auo-failing (OR just use danser UI mode FFS)
- Switched danser auto and play mode to lazer's notelock (kinda, auto-miss is missing yet). Ability to switch between stable/lazer notelock will come in the future
Cursor dance
- Numerous improvements to 2B cursor dancing (example: https://youtu.be/97Gx97iCQ9s)
Objects
- Added support for lazer's multi-type sliders:
- Fixed timing points with decimal time (lazer) being skipped
- Improved performance of sliders with huge amounts of ticks/repeats
- Immensely improved performance of slider path rendering, allowing complex sliders without losing quality. As a result, Quality options have been removed. For nerds: https://img.wieku.me/22/solace.mp4
- Fixed distortions not looking correctly
- Added options to customize distortions
- Fixed objects with negative volume being loud
Storyboards
- Fixed video of https://osu.ppy.sh/s/95981 crashing danser if internal ffmpeg is used
- Fixed some sprites of https://osu.ppy.sh/beatmapsets/1521219 storyboard not being scaled/flipped correctly
Launcher
General
- Fixed some maps freezing Star Rating calculation
- Removed classic knockout
- Danser now detects new maps in osu! Songs directory, restart is no longer required:
- Maps can be imported by dropping OSZ file on launcher's window. osu! may complain about it.
Settings
- Fixed search being reset on reopening
- Added more tooltips
- Added 16:9 presets to Recording Resolution:
And probably something I forgot about.