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HuskTowns 1.8 - Town role customization

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@WiIIiam278 WiIIiam278 released this 13 Jul 19:58
· 520 commits to master since this release

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HuskTowns 1.8 adds the ability to customize town roles and permissions, along with a slew of other minor tweaks and improvements.

  • Added the ability to customize the town roles.
    • Town roles are now defined in config.yml
    • You can assign 'privileges' to each role
    • Check the plugin documentation for more information
    • The default roles and privileges are the same as in previous versions
  • Updated for Minecraft 1.19
    • Properly handle dripleaf blocks in claims
  • Added an option to prevent claiming chunks too close to another town (minimum_town_chunk_separation in the config file, default 0)
  • Migrated configuration handling to BoostedYaml
  • Optimized and adjusted how the claim viewer displays particle effects around claim borders
    • The viewer will now display particles at an incline against block edges
  • Refactored the command handling system under-the-hood
  • Minor updates to the plugin about menu (/husktowns about)
  • Fixed people being able to push/pull stuff with pistons across claim borders
  • Added Simplified Chinese (zh-cn) translation, courtesy of Ghost-chu
  • Updated the Spanish (es-cl) translation
  • Fixed some typos in the English (en-gb) locales
  • Fixed untranslatable money_spent_notice locales (#95)
  • Added an option to disable startup checls (#105)
  • Added an option to use Redis over SSL (#100)
  • Bumped the SquareMap dependency and fixed an incompatibility
  • API: The API is no longer in a separate repository.
    • Remember, the package was changed from me.william278 to net.william278

To update, just drag & drop. Note that if you are updating from v1.6 and older, please update to v1.7 first before updating to this release. You may need to regenerate your language files.