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Add mentions to history.md (PrismarineJS#2756)
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IceTank authored Aug 29, 2022
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## 4.4.0

* Fix chatterbox example not getting dropped item
* Fix 404d link to license [#2601](https://github.com/PrismarineJS/mineflayer/pull/2601)
* Add bot.clickWindow mode disclaimer [#2595](https://github.com/PrismarineJS/mineflayer/pull/2595)
* Add spectator to GameMode types [#2627](https://github.com/PrismarineJS/mineflayer/pull/2627)
* Update types for isABed [#2628](https://github.com/PrismarineJS/mineflayer/pull/2628)
* Replace openChest with openContainer in docs and examples [#2656](https://github.com/PrismarineJS/mineflayer/pull/2656)
* Add ender chests as a chest type [#2642](https://github.com/PrismarineJS/mineflayer/pull/2642)
* Added method to wait until sleep function is in reality sleeping [#2617](https://github.com/PrismarineJS/mineflayer/pull/2617)
* Added type on move event [#2712](https://github.com/PrismarineJS/mineflayer/pull/2712)
* Added thunderState type [#2711](https://github.com/PrismarineJS/mineflayer/pull/2711)
* Fix type error on chest open [#2684](https://github.com/PrismarineJS/mineflayer/pull/2684)
* Add support for repeating and chain command blocks. [#2669](https://github.com/PrismarineJS/mineflayer/pull/2669)
* Add player object to blockBreakProgressEnd & observed. [#2647](https://github.com/PrismarineJS/mineflayer/pull/2647)
* Add entity to blockBreakProgress [#2648](https://github.com/PrismarineJS/mineflayer/pull/2648)
* Add direction support to activateBlock, openBlock [#2039](https://github.com/PrismarineJS/mineflayer/pull/2039)
* Add entityAtCursor function [#2077](https://github.com/PrismarineJS/mineflayer/pull/2077)
* Fix regex dos [#2350](https://github.com/PrismarineJS/mineflayer/pull/2350)
* Fix chatterbox example not getting dropped item (@u9g) [commit](https://github.com/PrismarineJS/mineflayer/commit/f860eac01a0418f4a3de749482d8cab681acc48a)
* Fix 404d link to license (@BalaM314) [#2601](https://github.com/PrismarineJS/mineflayer/pull/2601)
* Add bot.clickWindow mode disclaimer (@IceTank) [#2595](https://github.com/PrismarineJS/mineflayer/pull/2595)
* Add spectator to GameMode types (@IceTank) [#2627](https://github.com/PrismarineJS/mineflayer/pull/2627)
* Update types for isABed (@amoraschi) [#2628](https://github.com/PrismarineJS/mineflayer/pull/2628)
* Replace openChest with openContainer in docs and examples (@slightly-imperfect) [#2656](https://github.com/PrismarineJS/mineflayer/pull/2656)
* Add ender chests as a chest type (@RoseChilds) [#2642](https://github.com/PrismarineJS/mineflayer/pull/2642)
* Added method to wait until sleep function is in reality sleeping (@sefirosweb) [#2617](https://github.com/PrismarineJS/mineflayer/pull/2617)
* Added type on move event (@sefirosweb) [#2712](https://github.com/PrismarineJS/mineflayer/pull/2712)
* Added thunderState type (@sefirosweb) [#2711](https://github.com/PrismarineJS/mineflayer/pull/2711)
* Fix type error on chest open (@IceTank) [#2684](https://github.com/PrismarineJS/mineflayer/pull/2684)
* Add support for repeating and chain command blocks. (@mirkokral) [#2669](https://github.com/PrismarineJS/mineflayer/pull/2669)
* Add player object to blockBreakProgressEnd & observed. (@JackCrispy) [#2647](https://github.com/PrismarineJS/mineflayer/pull/2647)
* Add entity to blockBreakProgress (@JackCrispy ) [#2648](https://github.com/PrismarineJS/mineflayer/pull/2648)
* Add direction support to activateBlock, openBlock (@IceTank) [#2039](https://github.com/PrismarineJS/mineflayer/pull/2039)
* Add entityAtCursor function (@O-of) [#2077](https://github.com/PrismarineJS/mineflayer/pull/2077)
* Fix regex dos (@IceTank) [#2350](https://github.com/PrismarineJS/mineflayer/pull/2350)

## 4.3.0

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