A finite state machine plugin for Godot intended for C# users.
This is packaged as a standard Godot addon.
Clone the code and copy the addons
directory to the root of your Godot project.
Then, enable it from the project settings.
More information can be found in Godot's docs..
Due to alpha status there is no documentation yet.
Examples using the plugin can be found in the Examples
directory.
This repo is itself a Godot project, so clone the code and open project.godot
with Godot.