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This is more of a bug/note than a issue. I was getting all sorts of problems both in Unreal and in the manifest, threw non-descript errors about action bindings errors. Anyway, I for some reason had some mappings that were MoveForwards/Backwards, and it turns out it was the slash that broke it.
I don't think you need to support such bad naming, but perhaps a better error for bad characters would have been helping in diagnosing this issue.
The text was updated successfully, but these errors were encountered:
This is more of a bug/note than a issue. I was getting all sorts of problems both in Unreal and in the manifest, threw non-descript errors about action bindings errors. Anyway, I for some reason had some mappings that were MoveForwards/Backwards, and it turns out it was the slash that broke it.
I don't think you need to support such bad naming, but perhaps a better error for bad characters would have been helping in diagnosing this issue.
The text was updated successfully, but these errors were encountered: