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Fix issues that caused gamescope to abort at exit #2309

Fix issues that caused gamescope to abort at exit

Fix issues that caused gamescope to abort at exit #2309

Workflow file for this run

name: CI
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
workflow_dispatch:
jobs:
build:
runs-on: ubuntu-latest
container: archlinux:base-devel
steps:
- name: Prepare
run: |
pacman-key --init
pacman -Syu --noconfirm
pacman -S --noconfirm git meson clang glslang libcap wlroots \
sdl2 vulkan-headers libx11 libxmu libxcomposite libxrender libxres \
libxtst libxkbcommon libdrm libinput wayland-protocols benchmark \
xorg-xwayland pipewire cmake \
libavif libheif aom rav1e libdecor libxdamage \
luajit
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Build with gcc
run: |
export CC=gcc CXX=g++
meson build-gcc/ -Dinput_emulation=disabled --werror --auto-features=enabled
ninja -C build-gcc/
- name: Build with gcc (no vr)
run: |
export CC=gcc CXX=g++
meson build-gcc-novr/ -Dinput_emulation=disabled -Denable_openvr_support=false --werror --auto-features=enabled
ninja -C build-gcc-novr/
# - name: Build with clang
# run: |
# export CC=clang CXX=clang++
# meson build-clang/ -Dinput_emulation=disabled --werror --auto-features=enabled
# ninja -C build-clang/