A SwiftUI onChange and task view modifiers with additional debounce time.
import SwiftUI
import DebouncedOnChange
struct ExampleView: View {
@State private var text = ""
var body: some View {
TextField("Text", text: $text)
.onChange(of: text, debounceTime: .seconds(2)) { oldValue, newValue in
// Action executed each time 2 seconds pass since change of text property
}
.task(id: text, debounceTime: .milliseconds(250)) {
// Asynchronous action executed each time 250 milliseconds pass since change of text property
}
}
}
struct Sample: View {
@State private var debouncer = Debouncer() // 1. Store debouncer to control actions
@State private var query = ""
var body: some View {
TextField("Query", text: $query)
.onChange(of: query, debounceTime: .seconds(1), debouncer: $debouncer) { // 2. Pass debouncer to onChange
callApi()
}
.onKeyPress(.return) {
debouncer.cancel() // 3. Call cancel to prevent debounced action from running
callApi()
return .handled
}
}
private func callApi() {
print("Sending query \(query)")
}
}
Add the following to the dependencies array in your "Package.swift" file:
.package(url: "https://github.com/Tunous/DebouncedOnChange.git", .upToNextMajor(from: "1.1.0"))
Or add https://github.com/Tunous/DebouncedOnChange.git, to the list of Swift packages for any project in Xcode.