Releases: TriceHelix/GenericBurstJobs
Releases · TriceHelix/GenericBurstJobs
GenericBurstJobs 2.0.2
Changes
- Extended list of assemblies which are automatically analyzed.
- Clarified documentation to more accurately describe the default behaviour.
Full Changelog: v2.0.1...v2.0.2
GenericBurstJobs 2.0.1
Changes
- Minor improvements to custom Project Settings GUI
GenericBurstJobs 2.0.0
New Features
- Custom tab in Project Settings for easy configuration
- Automatic code generation when Player application is built, optionally after every script recompile
GenericBurstJobsConfig
andCodeGen
API for configuring and activating the generator via script
Improvements
- Overhaul of code analysis yielding better results than ever (constructors, virtual methods, deeply propagated generic arguments, etc.)
- Clarified some parts of the documentation
- Super simple installation after removal of 3rd party dependency
- Performance improved significantly by minimizing use of recursive functions and LINQ queries
- Many major and minor bug fixes
Enjoy!
GenericBurstJobs 1.0.0
Full Release!
The project is feature-complete (for now) and has been thoroughly tested.
If you encounter any bugs or need help, please raise an issue in the repo.
Installation Instructions
Note: Preview versions which were available prior have been removed for being broken outside of the Unity Editor. Please update to this version or a newer patch as soon as possible.
Enjoy!