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v1.7.20

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@TrevisanGMW TrevisanGMW released this 17 Nov 17:28
· 2498 commits to release since this release
796c0a4
  • Updates to the auto biped rigger:
    • Changed IK Spine to cube control (With 3 hidden adjustment controls. Not visible by default)
    • Changed IK Spine to be the default influence
    • Secondary chest adjustment control only affects the chest, not the head (so you can keep line of sight)
    • Arm pole vector controls now follow arm's plane instead of wrist
    • Moved pole vector custom attributes to wrist for ease of access
    • Added twist attributes to the pole vector controls for the arms (found under wrists)
    • Added 3d visibility type shapes to IK feet and IK wrists
    • Changed the source constraint for the feet stretchy system so it accounts for the roll controls
    • Brought back the follow wrist option for the elbow pole vector controls
    • Fixed an issue where the elbow controls (pole vector) would sometimes receive rotation from the spine (missing aim up dir)
    • Slightly changed the shape of the IK spine control for a better starting point
    • Moved the pole vector controls little bit further away during creation
    • Created pole vector twist and parenting system for legs