fix(ci): remove cache #2
Annotations
19 errors and 23 warnings
Develop build (osx.11.0-arm64)
The specified RuntimeIdentifier 'osx.11.0-arm64' is not recognized. See https://aka.ms/netsdk1083 for more information.
|
Develop build (osx.11.0-arm64)
Process completed with exit code 1.
|
Develop build (osx.12-arm64)
The job was canceled because "osx_11_0-arm64" failed.
|
Develop build (osx.12-arm64)
The specified RuntimeIdentifier 'osx.12-arm64' is not recognized. See https://aka.ms/netsdk1083 for more information.
|
Develop build (osx.12-arm64)
Process completed with exit code 1.
|
Develop build (win-x64)
The job was canceled because "osx_11_0-arm64" failed.
|
Develop build (win-x64):
src/Program.cs#L174
No overload for method 'SetHandler' takes 12 arguments
|
Develop build (win-x64):
src/Program.cs#L183
No overload for method 'SetHandler' takes 10 arguments
|
Develop build (win-x64)
The operation was canceled.
|
Develop build (linux-arm64)
The job was canceled because "osx_11_0-arm64" failed.
|
Develop build (linux-arm64):
src/Program.cs#L174
No overload for method 'SetHandler' takes 12 arguments
|
Develop build (linux-arm64):
src/Program.cs#L183
No overload for method 'SetHandler' takes 10 arguments
|
Develop build (linux-arm64)
The operation was canceled.
|
Develop build (linux-x64)
The job was canceled because "osx_11_0-arm64" failed.
|
Develop build (linux-x64)
The operation was canceled.
|
Develop build (osx-x64)
The job was canceled because "osx_11_0-arm64" failed.
|
Develop build (osx-x64)
The operation was canceled.
|
Develop build (win-arm64)
The job was canceled because "osx_11_0-arm64" failed.
|
Develop build (win-arm64)
The operation was canceled.
|
Develop build (osx.11.0-arm64)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Develop build (win-x64)
The "--output" option isn't supported when building a solution. Specifying a solution-level output path results in all projects copying outputs to the same directory, which can lead to inconsistent builds.
|
Develop build (win-x64):
src/Demuxer.cs#L115
Converting null literal or possible null value to non-nullable type.
|
Develop build (win-x64):
src/FileTypes/USM.cs#L26
Non-nullable field '_videoMask1' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Develop build (win-x64):
src/FileTypes/USM.cs#L26
Non-nullable field '_videoMask2' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Develop build (win-x64):
src/FileTypes/USM.cs#L26
Non-nullable field '_audioMask' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Develop build (win-x64):
src/Utils/GithubRelease.cs#L65
Non-nullable property 'Url' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Develop build (win-x64):
src/Utils/GithubRelease.cs#L71
Non-nullable property 'NodeId' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Develop build (win-x64):
src/Utils/GithubRelease.cs#L74
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Develop build (win-x64):
src/Utils/GithubRelease.cs#L77
Non-nullable property 'Label' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Develop build (win-x64):
src/Utils/GithubRelease.cs#L80
Non-nullable property 'ContentType' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Develop build (linux-arm64)
The "--output" option isn't supported when building a solution. Specifying a solution-level output path results in all projects copying outputs to the same directory, which can lead to inconsistent builds.
|
Develop build (linux-arm64):
src/FileTypes/USM.cs#L26
Non-nullable field '_videoMask1' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Develop build (linux-arm64):
src/FileTypes/USM.cs#L26
Non-nullable field '_videoMask2' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Develop build (linux-arm64):
src/FileTypes/USM.cs#L26
Non-nullable field '_audioMask' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Develop build (linux-arm64):
src/Demuxer.cs#L115
Converting null literal or possible null value to non-nullable type.
|
Develop build (linux-arm64):
src/Utils/GithubRelease.cs#L65
Non-nullable property 'Url' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Develop build (linux-arm64):
src/Utils/GithubRelease.cs#L71
Non-nullable property 'NodeId' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Develop build (linux-arm64):
src/Utils/GithubRelease.cs#L74
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Develop build (linux-arm64):
src/Utils/GithubRelease.cs#L77
Non-nullable property 'Label' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Develop build (linux-arm64):
src/Utils/GithubRelease.cs#L80
Non-nullable property 'ContentType' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Develop build (osx-x64)
The "--output" option isn't supported when building a solution. Specifying a solution-level output path results in all projects copying outputs to the same directory, which can lead to inconsistent builds.
|
Develop build (win-arm64)
The "--output" option isn't supported when building a solution. Specifying a solution-level output path results in all projects copying outputs to the same directory, which can lead to inconsistent builds.
|