Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Use Godot 4.2+ mesh import naming #28

Merged
merged 1 commit into from
Jun 24, 2024
Merged

Conversation

TitanNano
Copy link
Owner

No description provided.

@TitanNano TitanNano marked this pull request as draft June 24, 2024 20:03
@TitanNano TitanNano marked this pull request as ready for review June 24, 2024 20:03
@TitanNano TitanNano merged commit ee4f94e into master Jun 24, 2024
9 checks passed
@TitanNano TitanNano deleted the jovan/latest_mesh_name branch June 24, 2024 20:09
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant