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re3 poisoned fix
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ThirteenAG committed Oct 22, 2023
1 parent 69cfc0b commit 45e6cc6
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion source/ResidentEvil2.RE3.Dolphin.FusionMod/dllmain.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -160,7 +160,7 @@ void PluginThread(std::future<void> futureObj)
auto poisoned = *(int8_t*)((uintptr_t)sPlayerHealth + 0xC2);

if (Dolphin::GameID() == "GLEE08" /* || Dolphin::GameID() == "GLEJ08"*/)
poisoned = *(int8_t*)((uintptr_t)sPlayerHealth + 0x6) == 1;
poisoned = *(int8_t*)((uintptr_t)sPlayerHealth + 0x6) % 4 != 0;

if (health1 > 1)
{
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