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Ape-Escape-Tracker

Tracker for Ape Escape, for use with AP

Tracker version 0.3.0

Installation instructions:

  • Download Poptracker
  • Place Ape-Escape-Tracker.zip in packs folder
  • Run Poptracker

Upcoming Plans:

  1. Better maps
  2. Better descriptors for monkey locations
  3. Calculate Coins and Monkeys per Level in the grid

See CHANGELOG.md for full changes

Version 0.3.0

Autotracking -:
	- Autotracking of Mailboxes
	- Added autotracking of new settings

Layout -:
	- Updated layout to include Specter 1 and Specter 2
	- Added Options : Mailboxes, SuperFlyer
		- Layout adjustement to make rooms for more options (We are starting to have MANY options)
  		- Updated Map scaling to make it better

Items/Locations -:
	- Added Mailboxes as locations
	- Revised ALL locations/item logic since it had been reworked in the apworld
	- Added CCA boss and TVT Boss in the tracking for their respective locations
	- Verified/updated locations rules based on Net and WaterNet logic
	- Added Peak Point Matrix as a map location
		- Fixed Wabi Sabi Wall/Barrel Room Coin not being tracked properly
		- Fixed Specter's Factory Lava Room Coin not being tracked properly

Version 0.2.2

Autotracking -:
	- Implemented AddOnLocationSectionChangedHandler to track per level Monkeys/Coins and global Totals
	- Autotracking with slot_data now works

Layout -:
	- New layout : Map Tracker (Alternative) -> A more vertical layout than the original one
	- Added Total Coins/Monkey into all layouts

Items/Locations -:
	- Made Coins and Monkeys item type "non-interractive" in the Layout (Map locations still updates them)
	- Changed World Keys initial quantity to 0
	- Fixed Wrong total coin count for "coin_tot" and some levels in the grid
	- Fixed some items/locations images in various levels
	- Fixed Wabi Sabi Wall and Crumbling Castle "code" not matching the Items in the grid properly
	- Fixed some monkeys access rules for Desxter's Island
	- Fixed Stadium Attack and Gladiator Attack access rules

Version 0.2.1

Autotracking -:
	- Corrected Item ID's for tracking
	- Enabled Autotracking for Items,Locations and Coins
	- Corrected Monkey names and location names to match map location for tracking 
	- Changed the calculation of worldUnlocks to better match AP pack: (Thanks for the initial code StripesOO7)
	- Added Stadium Attack and Gladiator Attack for coin tracking
Map -:
	- Changed coin names for their respective name in Archipelago-Ape-Escape pack "String.py"(ex.:Fossil Fields "Specter Coin" is now "Main") 
	- Moved monkey_madness.json from dim_x folder to the specter_land folder to better fit the map
	- Corrected location name for NewFreezeLand in map

Fixes -:
	- Included code in archipelago.lua to put the Time Net Active by default.This is done as a placeholder since Net is not randomised in the pool yet
	- Changed items.json to remove "allow_disabled": false :

Dev version 0.0.2D (0.2.0)

Features/Bug fixes -:
	- Added settings
	- Made Specter Coins viewable
	- Changed how world keys work. Now a Consumable that toggles specific level keys

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Tracker for Ape Escape, for use with AP

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