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Refactor import for SkinPartBuilder to correct package
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Moved the import for SkinPartBuilder to the appropriate package under `net.thenextlvl.character.skin`. This ensures proper organization and resolves potential conflicts or ambiguities in references.
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NonSwag committed Dec 30, 2024
1 parent dc14807 commit c1a68b9
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import net.thenextlvl.character.Character;
import net.thenextlvl.character.CharacterController;
import net.thenextlvl.character.PlayerCharacter;
import net.thenextlvl.character.SkinPartBuilder;
import net.thenextlvl.character.plugin.command.CharacterCommand;
import net.thenextlvl.character.plugin.controller.PaperCharacterController;
import net.thenextlvl.character.plugin.listener.ConnectionListener;
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import net.thenextlvl.character.plugin.serialization.LocationAdapter;
import net.thenextlvl.character.plugin.serialization.ProfilePropertyAdapter;
import net.thenextlvl.character.plugin.serialization.WorldAdapter;
import net.thenextlvl.character.skin.SkinPartBuilder;
import org.bstats.bukkit.Metrics;
import org.bukkit.Location;
import org.bukkit.World;
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