Skip to content

TheEngineRoom-UniGe/MixedReality-Baxter

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

48 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

MixedReality-Baxter

This repo contains ROS package and Unity project to run a collaborative assembly experiment with robot Baxter, using three different forms of holographic communication to represent robot's intentions.

Unity Steps

Make sure you are using a version of Unity 2020.2.2 or newer.

  1. Download this Unity project and open it within your environment.
  2. Download the ROS-TCP Connector package from https://github.com/Unity-Technologies/ROS-TCP-Connector and add it to the Unity project, to enable connection to a ROS environment;
  3. Download the URDF Importer package from https://github.com/Unity-Technologies/URDF-Importer and add it to the Unity project to import your robot's URDF model. This project already contains models for Baxter and Panda robots.
  4. Within the Robotics tab under Unity's main manu, insert the IP of the machine running the ROS environment.

ROS Steps

  1. The ROS/baxter_hrc folder contains the ROS package needed for motion planning and control. Copy-paste it in your ROS ws;
  2. Download the ROS-TCP-Endpoint package from https://github.com/Unity-Technologies/ROS-TCP-Endpoint and add it to your ROS ws, then compile via catkin_make;
  3. Within the config folder of baxter_hrc, change the ROS_IP to the IP of the current machine, whereas under UNITY_IP specify the IP of the machine which runs the Unity simulation.

Running the Simulation

On ROS

  1. MoveIt is used for robot motion planning: make sure to install the <your_robot>_moveit_config from https://moveit.ros.org/robots/;
  2. Launch the motion planner node and the server endpoint which enables communication with Unity via the launch/main.launch file.

On Unity

  1. Start the simulation;
  2. Ensure the handshake between ROS and Unity is established; Communication issues may be related to Windows Defender Firewall (try deactivating it) or closed ports which need to be opened manually).

Deploy on HoloLens2 device

  1. Within the config folder in the ROS package, change the UNITY_IP to that of the HoloLens device;
  2. Compile the Unity application with UWP build settings. Ensure Internet capabilities and spatial perception are ON in the player settings. Finally, deploy on device and run

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 53.0%
  • ShaderLab 34.5%
  • Python 8.6%
  • HLSL 3.1%
  • CMake 0.8%