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Change invasion spawn rules so that entities always spawn on ground. #326

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merged 1 commit into from
Oct 31, 2024

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saldejums
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Currently zombies could spawn in bases through drop pod-less invasions because the spawn rule would keep raising the y coordinate for the spawn until a sufficiently low light level was found.

This PR fixes this problem because SymmetricDevs/Supersymmetry#1036 is proposed to remove drop pod invasions for zombies.

Also fixes a slight logic bug in quantity calculation for the invasion.

Related issue: SymmetricDevs/Supersymmetry#928

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@bruberu bruberu left a comment

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It works!

@bruberu bruberu merged commit c10ed5a into SymmetricDevs:main Oct 31, 2024
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2 participants