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Godot version:
3.3.4 OS/device including version:
Windows 11 Issue description:
Second Controller get's deactivated upon launch Steps to reproduce:
Make a game with multiple controllers
Export it as an nro file
Setup 2 controllers
Start the game
See that the light on the second controller turns of
The text was updated successfully, but these errors were encountered:
Godot version:
3.3.4
OS/device including version:
Windows 11
Issue description:
Second Controller get's deactivated upon launch
Steps to reproduce:
Make a game with multiple controllers
Export it as an nro file
Setup 2 controllers
Start the game
See that the light on the second controller turns of
The text was updated successfully, but these errors were encountered: