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backgroundblock = class:new() | ||
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function backgroundblock:init(x, y, width, height, dir, speed) | ||
self.x = x | ||
self.y = y | ||
self.width = width | ||
self.height = height | ||
self.dir = dir | ||
self.speed = speed | ||
self.r = 0 | ||
end | ||
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function backgroundblock:update(dt) | ||
if self.dir == "hor" then | ||
self.x = self.x + self.speed*dt | ||
if self.x < -screenwidth-self.width or self.x > screenwidth*2+self.width then | ||
self.x, self.y, self.width, self.height, self.dir, self.speed = unpack(newBox()) | ||
end | ||
else | ||
self.y = self.y + self.speed*dt | ||
if self.y < -screenheight-self.height or self.y > screenheight*2+self.height then | ||
self.x, self.y, self.width, self.height, self.dir, self.speed = unpack(newBox()) | ||
end | ||
end | ||
end | ||
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function backgroundblock:draw() | ||
if self.x+self.width >= -menuoffsetx and self.x < -menuoffsetx+screenwidth and self.y+self.height >= -menuoffset and self.y < -menuoffset+screenheight then | ||
fillR, fillG, fillB = unpack(fillcolor) | ||
if self.dir == "hor" then | ||
fillR = fillR * (1-self.width/100) | ||
fillG = fillG * (1-self.width/100) | ||
fillB = fillB * (1-self.width/100) | ||
else | ||
fillR = fillR * (1-self.height/100) | ||
fillG = fillG * (1-self.height/100) | ||
fillB = fillB * (1-self.height/100) | ||
end | ||
drawblock(self.x+menuoffsetx, self.y+menuoffset, self.width, self.height, {fillR, fillG, fillB}, outlinecolor, self.r) | ||
end | ||
end |
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block = class:new() | ||
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function block:init(x, y, z, i) | ||
self.x = x | ||
self.y = y | ||
self.z = z | ||
self.tilenum = i | ||
-- 1 2 3 4 top | ||
self.facevisible = {true, true, true, true, true} | ||
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self.facecolor = {} | ||
self.facecolor[1] = {255, 0, 0} | ||
self.facecolor[2] = {0, 255, 0} | ||
self.facecolor[3] = {0, 0, 255} | ||
self.facecolor[4] = {255, 255, 0} | ||
self.facecolor[5] = {255, 255, 255} | ||
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self.gridcolor = {} | ||
self.gridcolor[1] = {100, 100, 100} | ||
self.gridcolor[2] = {150, 150, 150} | ||
end | ||
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function block:updatevisiblefaces() | ||
--side1 | ||
if self.z == mapdepth then | ||
self.facevisible[1] = true | ||
elseif map[self.x][self.y][self.z+1].tilenum ~= 1 then | ||
self.facevisible[1] = false | ||
else | ||
self.facevisible[1] = true | ||
end | ||
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--side2 | ||
if self.x == mapwidth then | ||
self.facevisible[2] = true | ||
elseif map[self.x+1][self.y][self.z].tilenum ~= 1 then | ||
self.facevisible[2] = false | ||
else | ||
self.facevisible[2] = true | ||
end | ||
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--side3 | ||
if self.z == 1 then | ||
self.facevisible[3] = true | ||
elseif map[self.x][self.y][self.z-1].tilenum ~= 1 then | ||
self.facevisible[3] = false | ||
else | ||
self.facevisible[3] = true | ||
end | ||
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--side4 | ||
if self.x == 1 then | ||
self.facevisible[4] = true | ||
elseif map[self.x-1][self.y][self.z].tilenum ~= 1 then | ||
self.facevisible[4] = false | ||
else | ||
self.facevisible[4] = true | ||
end | ||
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--top | ||
if self.y == mapheight then | ||
self.facevisible[5] = true | ||
elseif map[self.x][self.y+1][self.z].tilenum ~= 1 then | ||
self.facevisible[5] = false | ||
else | ||
self.facevisible[5] = true | ||
end | ||
end | ||
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---------------------------------- | ||
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menublock = class:new() | ||
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function menublock:init(x, y, z, i) | ||
self.x = x | ||
self.y = y | ||
self.z = z | ||
self.tilenum = i | ||
-- 1 2 3 4 top | ||
self.facevisible = {true, true, true, true, true} | ||
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self.facecolor = {} | ||
self.facecolor[1] = {255, 0, 0} | ||
self.facecolor[2] = {0, 255, 0} | ||
self.facecolor[3] = {0, 0, 255} | ||
self.facecolor[4] = {255, 255, 0} | ||
self.facecolor[5] = {255, 255, 255} | ||
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self.gridcolor = {} | ||
self.gridcolor[1] = {100, 100, 100} | ||
self.gridcolor[2] = {150, 150, 150} | ||
end | ||
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function menublock:updatevisiblefaces() | ||
--side1 | ||
if self.z == menumapdepth then | ||
self.facevisible[1] = true | ||
elseif menumap[self.x][self.y][self.z+1].tilenum ~= 1 then | ||
self.facevisible[1] = false | ||
else | ||
self.facevisible[1] = true | ||
end | ||
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--side2 | ||
if self.x == menumapwidth then | ||
self.facevisible[2] = true | ||
elseif menumap[self.x+1][self.y][self.z].tilenum ~= 1 then | ||
self.facevisible[2] = false | ||
else | ||
self.facevisible[2] = true | ||
end | ||
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--side3 | ||
if self.z == 1 then | ||
self.facevisible[3] = true | ||
elseif menumap[self.x][self.y][self.z-1].tilenum ~= 1 then | ||
self.facevisible[3] = false | ||
else | ||
self.facevisible[3] = true | ||
end | ||
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--side4 | ||
if self.x == 1 then | ||
self.facevisible[4] = true | ||
elseif menumap[self.x-1][self.y][self.z].tilenum ~= 1 then | ||
self.facevisible[4] = false | ||
else | ||
self.facevisible[4] = true | ||
end | ||
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--top | ||
if self.y == menumapheight then | ||
self.facevisible[5] = true | ||
elseif menumap[self.x][self.y+1][self.z].tilenum ~= 1 then | ||
self.facevisible[5] = false | ||
else | ||
self.facevisible[5] = true | ||
end | ||
end |
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griddarkenfactor = 0.7 | ||
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--Colors for .png loading | ||
tilecolors = {} | ||
tilecolors[1] = {255, 255, 255} | ||
tilecolors[2] = { 0, 0, 0} | ||
tilecolors[3] = {255, 0, 0} | ||
tilecolors[4] = { 0, 255, 0} | ||
tilecolors[5] = {255, 0, 255} | ||
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specialcolors = {} | ||
specialcolors[1] = { 0, 0, 255} --PLAYER | ||
specialcolors[2] = {255, 255, 0} --COIN | ||
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--BLOCK COLORS | ||
blockcolors = {} --First 4 are sides (I think they go clockwise(viewed from top)), 5 is top. | ||
blockcolors[1] = {} | ||
blockcolors[2] = {{220, 220, 220}, {220, 220, 220}, {220, 220, 220}, {220, 220, 220}, {220, 220, 220}} | ||
blockcolors[3] = {{220, 0, 0}, {220, 0, 0}, {220, 0, 0}, {220, 0, 0}, {220, 0, 0}} | ||
blockcolors[4] = {{ 0, 220, 0}, { 0, 220, 0}, { 0, 220, 0}, { 0, 220, 0}, { 0, 220, 0}} | ||
blockcolors[5] = {{190, 206, 248}, {190, 206, 248}, {190, 206, 248}, {190, 206, 248}, {190, 206, 248}} | ||
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--grid colors | ||
gridcolors = {} | ||
for i = 2, #blockcolors do | ||
gridcolors[i] = {} | ||
for j = 1, 2 do | ||
gridcolors[i][j] = {} | ||
for k = 1, 3 do | ||
gridcolors[i][j][k] = blockcolors[i][6-j][k] * griddarkenfactor | ||
end | ||
gridcolors[i][j][4] = 255 | ||
end | ||
end |
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--[[ | ||
Copyright (c) 2009 Bart Bes | ||
Permission is hereby granted, free of charge, to any person | ||
obtaining a copy of this software and associated documentation | ||
files (the "Software"), to deal in the Software without | ||
restriction, including without limitation the rights to use, | ||
copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the | ||
Software is furnished to do so, subject to the following | ||
conditions: | ||
The above copyright notice and this permission notice shall be | ||
included in all copies or substantial portions of the Software. | ||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES | ||
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT | ||
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | ||
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | ||
OTHER DEALINGS IN THE SOFTWARE. | ||
]] | ||
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__HAS_SECS_COMPATIBLE_CLASSES__ = true | ||
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local class_mt = {} | ||
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function class_mt:__index(key) | ||
return self.__baseclass[key] | ||
end | ||
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class = setmetatable({ __baseclass = {} }, class_mt) | ||
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function class:new(...) | ||
local c = {} | ||
c.__baseclass = self | ||
setmetatable(c, getmetatable(self)) | ||
if c.init then | ||
c:init(...) | ||
end | ||
return c | ||
end |
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function love.conf(t) | ||
t.title = "Ortho Robot" | ||
t.identity = "ortho_robot" | ||
t.author = "Maurice" | ||
t.screen.vsync = true | ||
t.screen.fsaa = 16 | ||
t.screen.width = 1024 | ||
t.screen.height = 768 | ||
end |
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