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This repository has been archived by the owner on Feb 21, 2023. It is now read-only.

ServerMod 2.0.5

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@TheKigen TheKigen released this 25 Mar 00:05
· 623 commits to master since this release

Re-released to fix cabinet set loot bug.

  • Updated to game version 4.0.0.
  • Prevent a possible issue with 914 class changing.
  • Added "risky_ip_whitelist", takes a list of IPs that won't be checked using Risky IP Checker.
  • Added "offline_ban_keep_duplicates", boolean, defaults to false.
  • Added config option "loginattempt_keyword_whitelist" which takes a list of words to prevent brute force protections from taking effect.
  • Added ServerMod hooks for playerhurt, playerdie, setclass, assignteam.
  • Added config option "escapee_restrained_check" which when enabled makes escapees the other team if they are cuffed.
  • Fixed checks on several commands to properly block exploits.
  • Added "SCP914_keep_inventory", defaults to true: keeps a players inventory the same when their class changes through 914.
  • Prevent team weight overlapping with custom values.
  • Cleaned up Risky IP Checker and added rate limit debugging.