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🚀 Fire Platform 🔥🎮

I’m excited to finally share the gameplay of my latest project, FirePlatform! Picture this: navigating through blazing fire obstacles, collecting shiny objects, and solving puzzles—all while trying not to get burned (literally). This game puts your reflexes to the test while challenging your brain with a puzzle or two along the way.

🔥 What I Learned:

  • 🔥 Game Design & Mechanics: Mastering the movement and rotation of characters to dodge fire and stay alive!
  • 💻 Advanced C++ Programming: Leveling up my coding skills by implementing complex gameplay mechanics.
  • 🎨 Game Level Design: Crafting immersive levels with fire hazards and hidden objects.
  • 🔥 Fire Damage & Health System: Adding a realistic damage system so players take fire damage and need to manage their health strategically.
  • 🧠 Puzzle Logic: Collecting objects and solving puzzles that open or close doors—because who doesn’t love a good puzzle challenge?
  • 🔧 Troubleshooting & Debugging: Overcoming technical obstacles to make sure the game runs smoothly.

This project has been an awesome learning experience, giving me the chance to dive deeper into Blueprint concepts and integrate C++ into my game. I’m really excited about how it turned out, and I can’t wait to keep improving my skills from here!

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Platformed Beginner (Unreal Engine)

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