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Version 0.2.1 release.
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SaracenOne committed Apr 17, 2024
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# Tomb4Plus changelog

## [0.2.1.0-alpha](https://github.com/SaracenOne/Tomb4Plus/releases/tag/0.2.1.0-alpha) (April 17th 2024)

- Fixed major regression when climbing around an inner corner.
- Added WEATHER_SET_X_DISTANCE_FOG_VALUE flipeffect.
- Added WEATHER_SET_X_END_FOG_LIMIT_FOR_DISTANCE_FOG flipeffect.
- Added multiplier when adding shotgun shell equipment.
- Added music track playback when entering a boat.
- Improved accuracy of CREATURE_IS_CURRENTLY condition.
- Improved accuracy of OPEN_OR_CLOSE_ITEM action.
- Improved accuracy of KILL_OBJECT action.
- Improved accuracy of TRNG actions oneshot flag.
- Added log warnings when unsupported OCB codes are used for tightrope.
- Added CUST_KEEP_DEAD_ENEMIES.
- Added CUST_LOOK_TRANSPARENT.
- Fixed CUST_SET_STATIC_DAMAGE.
- Fixed CUST_HAIR_TYPE.
- Added FMOV_HEAVY_AT_END, FMOV_TRIGGERS_ALL, and FMOV_HEAVY_ALL flags.
- Fixed position of audio for when moving statics.
- Added support for alternative sample rates in XAudio2.
- Fixed fog rendering in title level.
- Added dart and falling block customisation.
- Fixed camera targets not reseting when calling triggergroups.

## [0.2.0.0-alpha](https://github.com/SaracenOne/Tomb4Plus/releases/tag/0.2.0.0-alpha) (April 9th 2024)

- Added support for native 64-bit build.
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