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client: render: fixed weird reflections distortion on non-axial mirro…
…r surfaces (fix #219) Thanks to g-cont for figuring out :)
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@@ -89,6 +89,7 @@ texFlags_t R_SetupMirrorView( msurface_t *surf, ref_viewpass_t *rvp, matrix4x4 & | |
rvp->viewangles[0] = anglemod( angles[0] ); | ||
rvp->viewangles[1] = anglemod( angles[1] ); | ||
rvp->viewangles[2] = anglemod( angles[2] ); | ||
rvp->viewangles[2] = -rvp->viewangles[2]; | ||
rvp->vieworigin = origin; | ||
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SNMetamorph
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rvp->fov_x = RI->view.fov_x; | ||
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stupid quake bug?