Hi there!
I specialize in graphics programming and GPU performance. My work shipped in several AAA games to millions of players across the globe - here is where you can find my open-source contributions.
reaper is the small engine I'm crafting as the basis for codename Neptune - a game I'm working on. It features:
- Windows and Linux support
- Custom-made renderer built on Vulkan
- Framegraph-based render pass declaration with automatic resource allocation and barrier placement
- Efficient visibility rendering with meshlet rendering as a first class citizen
- PBR lighting with an end-to-end HDR pipeline
- ...and many more!
- psx-emu-zig - PlayStation 1 emulator written in zig
- gb-emu-zig - Gameboy emulator written in zig
- sudoku-zig - Fully playable sudoku game written in zig
- chip8-emu-rs - CHIP8 emulator written in rust
- minesweeper-zig - Fully playable minesweeper game
- raytracer - Weekend project written in C++