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Ryp/README.md

Hi there!

I specialize in graphics programming and GPU performance. My work shipped in several AAA games to millions of players across the globe - here is where you can find my open-source contributions.

Main project (ON HOLD)

reaper is the small engine I'm crafting as the basis for codename Neptune - a game I'm working on. It features:

  • Windows and Linux support
  • Custom-made renderer built on Vulkan
  • Framegraph-based render pass declaration with automatic resource allocation and barrier placement
  • Efficient visibility rendering with meshlet rendering as a first class citizen
  • PBR lighting with an end-to-end HDR pipeline
  • ...and many more!

Recent projects

Pinned Loading

  1. reaper reaper Public

    Tiny C++ Engine

    C++ 28 2

  2. psx-emu-zig psx-emu-zig Public

    PSX emulator written in Zig

    Zig 2

  3. gb-emu-zig gb-emu-zig Public

    Gameboy emulator written in Zig

    Zig 34 2

  4. sudoku-zig sudoku-zig Public

    Sudoku game written in Zig, using SDL for graphics.

    Zig 10 1

  5. dotfiles dotfiles Public

    Just my dotfiles, duh.

    Shell

  6. raytracer raytracer Public

    Weekend raytracer project

    C++ 3