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Rascunho #2

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d372abb
alteração do hpInimigo
WesFerreira Jun 23, 2022
0deaae5
atualizando projeto
Pedrolucasrd Jun 23, 2022
d209db8
Merge branch 'Rascunho' of https://github.com/RoizGames/SoulCards int…
Pedrolucasrd Jun 23, 2022
8f5778c
atualizando projeto
Pedrolucasrd Jun 23, 2022
9af251f
atualização Classe (CardsAdm)
Pedrolucasrd Jun 23, 2022
a8c0c0c
jogoDeCartas.fxml
WesFerreira Jun 23, 2022
dcb8a8e
Merge branch 'Rascunho' of https://github.com/RoizGames/SoulCards int…
WesFerreira Jun 23, 2022
599cb97
jogoDeCartas.fxml att
WesFerreira Jun 23, 2022
573db76
jogoDeCartas.fxml att
WesFerreira Jun 23, 2022
9423789
atualização Classe (HelloController)
Pedrolucasrd Jun 23, 2022
538be6c
atualização Classe (HelloController)
Pedrolucasrd Jun 23, 2022
d44fd11
atualização Classe (HelloController)
Pedrolucasrd Jun 24, 2022
b277048
Atualizacao do sistema de batalha (beta).
Pedrolucasrd Jun 24, 2022
7214416
Atualização (HelloController)
Pedrolucasrd Jun 25, 2022
a1f19fc
atualizando
igorsuzuki99 Jun 25, 2022
e9522eb
Merge branch 'Rascunho' of https://github.com/RoizGames/SoulCards int…
igorsuzuki99 Jun 25, 2022
d64c25d
atualizando
igorsuzuki99 Jun 25, 2022
a7b5916
Atualização (CartaObjeto)
Pedrolucasrd Jun 26, 2022
f211cee
Atualização 27/06 10h47
Pedrolucasrd Jun 27, 2022
2005e0f
Inteligencia artificial inimigo (PROCESSO:30%)
Pedrolucasrd Jun 28, 2022
b8d5a37
Inteligencia artificial inimigo (PROCESSO:33%)
Pedrolucasrd Jun 28, 2022
d1fd445
Inteligencia artificial inimigo (PROCESSO:40%)
Pedrolucasrd Jun 29, 2022
8089090
ATUALIZANDO
Pedrolucasrd Jun 29, 2022
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124 changes: 124 additions & 0 deletions .idea/uiDesigner.xml

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14 changes: 11 additions & 3 deletions Soul Cards/Cartas/src/main/java/com/example/cartas/Campeao.java
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
package com.example.cartas;

public class Campeao {
double hp = 20;
int energia = 1;
static double hp = 20;
static int energia = 20;
int escudo = 0;
String classe;

Expand All @@ -11,7 +11,15 @@ public void monstro(){
Inimigo enemy = new Inimigo();

while(c.round < c.round+3){
enemy.hpEnemy = enemy.hpEnemy - 1;
enemy.hpInimigo = enemy.hpInimigo - 1;
}
}

public double getHp() {
return hp;
}

public int getEnergia() {
return energia;
}
}
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