On first run, the plugin will generate a Trivia folder with both questions & rewards JSON files.
Questions/Rewards are added under "pools", which could be treated as categories or "difficulty ranges".
A quiz question will be put in chat every 10 minutes, and will time out if not answered in 2 minutes.
If a player's inventory is full, or inserting the item goes wrong for some other reason, it is dropped in front of them.
On first run, these should be generated automatically, you can change them under /config/Trivia/
Both questions & rewards are under "pools", think of these as categories or difficulty types. Questions under the "easy" pool will give rewards from the "easy" pool, but the same could be done for Pokemon vs Minecraft trivia.
```json { "easy": [ { "question": "What type is Bulbasaur?", "answers": [ "Grass", "Poison" ] } ], "medium": [ { "question": "What ability does Bulbasaur have?", "answers": [ "Overgrow", "Chlorophyll" ] }, { "question": "What ability does Ivysaur have?", "answers": [ "Overgrow", "Chlorophyll" ] } ] } ``` ```json { "easy": [ { "item_name": "cobblemon:dawn_stone", "display_name": "Dawn Stone", "quantity": 1 } ], "medium": [ { "item_name": "cobblemon:link_cable", "display_name": "Link Cable", "quantity": 1 }, { "item_name": "cobblemon:dragon_scale", "display_name": "Dragon Scale", "quantity": 1 } ] } ```