Rinnegatamante
released this
02 May 09:34
·
529 commits
to 353453723bc990fefc291fdc1da17cd5794e884c
since this release
Changes:
- 3534537 Update compatibility list link.
- b188b94 Improved Ukrainian translation (Thanks to BARABASDRISTATEL).
- a7d3ff4 Aded Ukrainian translation (Thanks to BARABASDRISTATEL).
- c24825d Add Portal 64 to romset. (#264)
- 2482a6c Updated LiveArea Assets (2024) (#263)
- 6bf4b4a Cleanup code from PSP remainings and add back HAVE_CUSTOM_HEAP=1.
- 6de304b Drop no longer required HAVE_CUSTOM_HEAP.
- ea36933 Added CRT filter post-processing effect.
- ec0c55f Fix compilation on latest vitaGL and vitasdk builds.
- e824630 Fix compilation on GCC11 or later.
See More
- ba1180b Update SCE_POWER_CB_* to latest names (#259)
- b91b5b7 Improved Russian translation. (#258)
- 3823a10 Minor adjustments.
- 554704c Making opcode weight variable depending on game.
- 75c067b Added Super Smash Bros Remix (v.1.3.1) in roms.ini.
- 6b5a022 Added Vignette post processing effect.
- b708942 Fixed post-processing effects with latest vitaGL commit.
- 220646d Added FS shader cache for modern renderer.
- 22527cf Make modern renderer properly work with latest vitaGL commit.
- 650c423 Cleaning up code for SP registers update.
- 04b8c92 Add HVQM SP2 task support.
- 8e48078 Major Translation Rework And Fixes (#254)
- 79759d3 Re-arranged gamehacks list.
- 1cde440 Added a hack to fix viHeight issues (#252)
- e0e07f9 Removed AutoPlugin2 check since no plugins are required for DaedalusX64.
- 75ba5bc Typo fix.
- c9f4104 Tweaked the warning message to be more explicative.
- 2ec9396 Typo fix.
- 1047e94 Turned AutoPlugin check into a warning.
- 314f4a7 Added a check on AutoPlugin 2 existence and refuse to boot if installed.
- 544db68 Make it compatible with latest vitaGL build.
- 91e8968 Added alternative dynarec implementation using kubridge.
- 886cad5 Make it properly compile with latest vitaGL.
- 1f20d2f Integrated Ryukyuan translation.
- e8eac4d Corrected Japanese translation & added Ryukyuan translation (#251)
- 3c0d865 Added Japanese translation (Thanks to kuragehime).
- eb0262f Updated Danish translation with some missing lines. (#248)
- ba53a22 Fixed several broken textures in Rayman 2 and Donald Duck Quack Attack.
- fc3f96b Fixed broken game logic on Donald Duck: Quack Attack and Rayman 2.
- 7879cbe Fixed a bug causing modern renderer to be unusable with custom bubbles.
- a7c3ecc Added sort by Least Played option in rom selector.
- 5ed00c8 Allow to load game configs from emulator rom selector screen.
- decefa8 Fixed a bug causing game specific modern renderer setting not to work.
- b37c511 Made rom selector UI widgets sizes not be bound to text sizes.
- a9ee517 Added Romanian translation (Thanks to noru212).
- 3b31c96 Translated missing lines in Danish translation. (#242)
- b7ba58f Added an hack to vitaGL to handle N64 fog properly.
- 8ad3962 Added background music in emulator main menu.
- f98727d Fix a typo in glBlendEquation base mode setting.
- b39f7c0 Fixed a crashing issue in Ocarina of Time's Water Temple.
- ec98b33 Eanble SHADER_COMPILER_SPEEDHACK in vitaGL for Nightlies.
- c9ac99c Translate missing lines in PT_BR translation. (#241)
- fab5cc5 Fixed a couple of typos in roms.ini (#240)
- 064572b Added possibility to swap renderer at runtime.
- 2138fe8 Added gamma correction post processing shader.
- 72b213e Added changelist window when installing a new update.
- afb72fd Added some romhacks to roms.ini (#237)
- 77770bc Fix compilation with latest vitaGL.
- 730c69c Make CRC trailing zeroes not get stripped out.
- 7ab901d Adjust readme for latest vitaGL compilation instructions.
- d492f30 Made the libshacccg.suprx error string translateable.
- c6c96f0 Added a check for libshacccg.suprx existence at boot.
- 30983a1 Disabling texture combiner in vitaGL.
- 3bcdc26 Make savestates be bound to ROM CRC instead of game name.
- b88ab9f Made font file with chinese support optional.
- df914ba Make nightly builder properly work with latest vitaShaRK build.
- 53a2b59 Disable UI texts scaling option for chinese language.
- 1758719 Added a gamehack to fix dialog boxes in Ogre Battle 64.
- d582cfb Added chinese language support (Thanks to CHN-Gen).
- 0ada8d1 Disabling dynarec loops optimization by default.
- 8c79e61 Fixed an issue causing texture flashing/garbling.
- c4f9627 Adapted for latest vitaGL commit support.
- 459dd37 Fix for latest vitasdk support.
- df1184c Make it compatible with latest vitaGL commit. (#233)
- 0cb2fe0 Added new romhacks to roms database. (#232)
- 422e0f9 Added some romhacks to the roms database. (#230)
- 53cbf71 Added some romhacks to the roms list. (#226)
- a305bf4 Log git version during nightly building.
- 54fcd92 Tweaked alpha test ref value for legacy renderer.
- 84110c4 Calculate CRC for full textures.
- c589261 Dump textures only when not available and allow usage for dumper and highres textures together.
- 3d482de Added missing lines to German translation. (#222)
- 08ebf3d Added missing lines to Polish translation. (#221)
- b5619d9 Added missing lines to Greek translation.
- 3c47570 Added missing strings in Portuguese (BR) translation. (#220)
- ea7f15c Added a texture cache for high res textures.
- 3fbdd77 Bump to v.0.6.
- cfc2167 Added Turkish translation (Thanks to rewold20).
- d66f220 Forcing emulator unpausing when a rom is restarted or closed.
- b763c58 Fixed a regression in CPU rendering.
- a3b2c3e Doubled vertex buffers sizes.
- 39c6e99 Added missing lines to Danish translation (#219)
- 3e8164f Added DynaRec Config menu.
- e49ad00 Updated credits.
- ad044a7 Reset vertex buffers every 8 frames.
- 851fff5 Re-introduced Safe Dynarec support.
- 4df77b4 Re-added cached interpreter implementation.
- bbdd2e2 Backport 3DS DynaRec improvements. (#218)
- ac9d41a Properly handling renderer states restores.
- 4b09c67 Separating nightly auto updater from stable releases one.
- 0b651b1 Fix crash when boot param is missing (#217)
- 048fa87 Added support for Russian translation (Made by nekita13).
- ba0e2f1 Added missing lines to Spanish translation (#213)
- 3a4dd1d Added missing lines to Greek translation.
- b659bcb Bump to v.0.5.
- 6ac4360 Added missing lines to Polish translation. (#211)
- c859e2e Added missing lines to French translation. (#212)
- a7d0ab6 Added versioning showup in rom lister main menubar.
- 44baf1b Moving from a pointer array to a strings array for lang identifiers.
- 172f2ad Fixed a potential buffer overflow on translations loading.
- 58a0fb4 Code cleanup.
- 8eed336 Added Super Luigi 64 to roms database. (#209)
- 6fe949d Adjusted Trinitron overlay scale (#207)
- 3101c0c Added new Triniton overlay (#205)
- d8afe1e Reducing amount of matrix load operations.
- c045740 Added missing lines to Danish translation. (#203)
- 0d1926d Several optimizations to GU hle code.
- 883ead5 Code cleanup and minor optimizations to GU hle impl.
- 9394c28 Added Hebrew charset support to Roboto.
- 5cbc74d Added an option to download net romlist at startup.
- 4f33c3c Offloaded textures scaling to GPU on modern renderer.
- d43208f Properly checking if texture is installed before drawing.
- 7feadb0 Several improvements to 2D rendering code.
- 22430ad Code cleanup.
- 8b365d0 Added missing lines to Greek translation.
- d73bcdf Added missing lines to Portuguese translation (#200)
- 40de430 Added missing lines to Danish translation (#198)
- d61e362 Skip update installation if download failed.
- 1895091 Added rom sorting by playtime option.
- 5906e2c Added playtime tracking feature.
- e07d1dd Added an icon showing when fast forward is enabled.
- 2a6bfb6 Fixed some incorrect preview filenames in roms.ini. (#195)
- cc6fdda Fixed some incorrect preview filenames in roms.ini. (#196)
- a72dd26 Added missing lines to Danish translation. (#194)
- 14adddf Added some missing entries to roms database.
- 92a2f82 Properly moving PC on Sprite2DBase.
- d10e95a Added some missing roms and fixed some wrong ones in roms.ini.
- 5ce03e6 Several improvements to S2DEX and Sprite2D ucodes.
- a27921b Increased pagination number for compatibility list.
- 04582ce Implemented hw fogging into modern renderer.
- 57bc56e Introduced modern renderer.
- 3a9f68f Added Daltonic post processing effect.
- 2efd7a2 Several bugfixes for the modern renderer.
- c74b8a1 Added a default background image. (#190)
- 7ab71e1 Ported Linux GL renderer to Vita build.
- 1d7bbe9 Initial support for shaders based renderer.
- 9fc2c73 Properly disabling blending after applying brightness hack.
- ece6919 Added support for background image in rom selector.
- d55529d Optimized ACCURATE_TMEM colorspace conversion code.
- 8c35076 Minor bugfix and initial achievements support.
- 4e7e7fc Properly renamed EU rom of PGA European Tour Golf in roms db.
- 9a1b988 Minor bugfixes.
- 23ef1d5 Increase compatibility list pagination number.
- 20c6357 Added missing lines to Spanish translation (#185)
- dee12ab Added tutorials for Webserver and Custom Bubbles.
- 22e10a3 Optimized vertex ucodes and moved GE custom ucodes outside of F3D.
- 3c3b55a Minor adjustments.
- 149c63f Prevent texture tile/scale setting when texture is disabled.
- 0ae81f5 Properly mask down RDPSegAddr.
- 048dda8 Fix for some games getting stuck at RDP jobs.
- 3a75061 Added missing lines to Greek translation.
- 7d64ded Prevent attempts of using too big textures.
- 1fc5cb8 Added preview asset for The Missing Link (#184)
- a41968a Added customizable post processing shaders support.
- 954e511 Added Saturate and Bleach post processing effects.
- 50bb68d Added The Legend of Zelda - The Missing Link to roms.ini
- b358897 Added Danish translations for web server launching (#183)
- cd638d9 Enabling Content-Length parsing when provided.
- 39dc3bf Added support for launching roms from a web server.
- ec0125b Code cleanup.
- 8dc1380 Increase downloader speed.
- e78eace Added Negative post processing effect.
- e098258 Made overlay and post processing effects settings be saveable in config files.
- 112da33 Order overlays and post processing effects alphabetically.
- e8c6fad Added Sin & Punishment (Esp Translation) to roms database.
- bcb3d24 Added fast-forward functionality (#178)
- 0582faa Fix a bug causing a GPU crash when changing post-processing shader.
- 29880e2 Preparation for net roms support.
- 330cef0 Added DaedalusX64 overlay.
- 585bd7c Added missing lines to Spanish translation (#176)
- eecef6c Added Danish translations for overlays (#175)
- bee5a07 Added missing lines to Greek translation.
- ee36887 Extended compatibility list pagination.
- 1e9a554 Made so that post processing doesn't affect UI and overlays.
- 445a91a Added Sepia tone post processing effect.
- 16f516d Added support for precompiled shaders.
- 61e2021 Added overlays support.
- ee3ffb9 Added Greyscale post processing effect.
- bcd246a Added FXAA post processing effect.
- 76188a6 Added Sharp Bilinear (Grid) post processing effect.
- f486568 Added Danish translation for post-processing (#171)
- f721ed5 Added Sharp Bilinear (Scanlines) post-processing effect.
- a018d3a Minor bugfixes.
- 8e54f72 Fixed crashes when attempting to change Anti-Aliasing mode.
- fcd0e33 Added some missing lines to Italian translation.
- e0893d2 Added post processing shaders support.
- 64b0517 Added Portuguese translation for rom lister filtering (#170)
- eca8b5a Added Danish translation for rom lister filtering (#168)
- 0ad3dcd Added rom lister filtering support.
- b142ea4 Fix nightly builds crashes.
- 88a659c Make nightly builder multithreaded.
- e1e3299 Made so that textboxes start with older values.
- ec0303b Fixed a bug causing some roms to not get properly parsed.
- 0b7a71d Removed unused pthread dependency.
- dc2c080 Added unstripped elf to nightlies artifacts.
- 1183e00 Added an hack that solves some glitches in F-Zero X.
- 334387f Turn depth buffer clear to an hardcoded game hack.
- 604f97a Make the roms database parser faster.
- dd4112e Make it compatible with latest vitaGL.
- c7483a8 Normalizing custom rom path after input.
- db4f06d Added SM64 Remastered to roms.ini (#162)
- 2e6b255 Added new strings to the PT-BR translations (#160)
- 86c527d Updated LiveArea Assets (#159)
- 742a8d3 Added Patreon sponsor link.
- d884f8d Added missing lines to Greek translation.
- 609ceba Disabling auto update in custom bubble mode.
- 8e47ee8 Code cleanup.
- ee10d8a Enabling depth buffer clear on DK64 by default.
- 70015df Added Ocarina of Time Redux to roms.ini (#157)
- 0ccd771 Added F-Zero X Climax to roms.ini (#156)
- 35cce79 Removing leftovers of other systems builds.
- 055efce Improved culling code.
- 170b281 Perform normals calculation only when required.
- 40aac04 Code cleanup.
- ae7fc8a Added new line for Spanish Translations (#155)
- cd5508f Added Aleck64 roms covers.
- f3e1862 Added full gfx microcode identifier to debugger.
- e77e123 Added roms.ini entries for some Aleck64 games.
- af3ec21 Make translations work for unknown Cic Type and Region info.
- 187182e Code cleanup.
- fb063c9 Several adjustments to some gfx microcodes.
- 6c1104f Added beta perspective support to SM64 and Cruise'n USA.
- 2fc555b Use normal instruction array unless strictly required.
- aaf80f7 Improved ucode detection code and added beta perspection support.
- 211b6ad Fix for BranchZ instruction in F3DEX gfx ucode.
- e028aaf Code cleanup.
- cd76c57 Added danish translations for data file download (#154)
- 68272dc Initial support for Hey you, Pikachu custom gfx ucode.
- 7a3d559 Added some missing string translations.
- f1c11bd Added Data Files downloader feature.
- 05b0ae3 Huge improvements in downloader GUI syncing.
- 425b3d4 Made autoupdater download the whole vpk.
- 4bd367c Added danish translation for new search box (#153)
- f37a09f Added a search box in the roms lister.
- ad15139 Minor bugfixes.
- e77224e Removed rounding to roms lister windows.
- 19289b8 Added PSPEMU Daedalus roms listing and custom roms path support.
- 244218d Improve custom bubbles launcher code.
- 0b29e0c Fixed a bug causing analog to be unresponsive after a message dialog show up.
- 43edeae Improved Greek translation quality.
This list of changes was auto generated.