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Releases: Reonu/mvc

Mario's Vacation Course 1.6.1

26 Dec 20:28
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Higher quality audio, better camera and much more

Mario's Vacation Course 1.4.2

08 Jul 02:36
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  • The speedrun timer now uses centiseconds instead of deciseconds (thanks devwizard for making it not crash on PJ64 1.6)

Mario's Vacation Course 1.4.1

07 Jul 04:17
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  • made the timer 32 bit instead of 64 bit so that PJ64 1.6 doesn't have a mental breakdown

Mario's Vacation Course 1.4

06 Jul 23:42
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  • ADDED AN INGAME TIMER TO SPEEDRUN MODE! This makes speedruns fair across console and emulator, since the timer accounts for lag.
  • Restored the vanilla camera zoom controls (sorry)
  • Fixed the texturing on the water
  • You can now quickly enable the widescreen mode by holding dpad down right after selecting a file. This is in case someone wants to speedrun in widescreen mode, so that you don't need to pause the game in order to enable it.

Mario's Vacation Course 1.3

30 Jun 18:59
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Changelog:

  • Uncringed the camera for the first star (only in non-speedrun mode)
  • Uncringed the camera in the lava tunnel
  • Uncringed the blue coin switch
  • Added the ability to change camera distance with C-Up / C-Down. You can also double tap for quick adjustments, and you can still enter first person mode.
  • Luigi doesn't swear anymore. Blame streamers
  • Added a fade-out effect for the water edges
  • When in speedrun mode, getting the surfboard for the first time no longer triggers a dialog
  • Some particles now only spawn on emulator, which makes console run better
  • the cake screen renders properly now
  • getting a star restores mario's health
  • Fixed the fact that lives were actually still there and you could trigger a game over (lmao). Shoutouts to BenOst52 for being bad enough at the game to discover this

Compatible with:

  • Real N64 (Requires expansion pak)
  • ParaLLEl (Parallel Launcher / Retroarch)
  • Project 64 1.6 or 2.4 with Jabo or GLideN64 (NOT LINK'S GLIDEN. The "normal" GLideN64. If you're unsure what all of this means, just use Jabo)
    • If you use 2.4, please don't use the default video plugin. It renders the water wrong.
  • Mupen64 (including Android)

Mario's Vacation Course 1.2

23 May 14:27
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Changelog:

  • Applied the Instant Input Patch which eliminates all input lag in plugins with framebuffer on
  • Made Mario able to hang from ceilings from any jump
  • Made the water more transparent, since people kept not noticing that there was ground under the water in some parts
  • Optimised console performance
  • The floating platforms now use the "No Camera Collision" floor type so they don't catch the camera all the time
  • Minor graphical enhancements

Mario's Vacation Course 1.1.1

08 May 00:47
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  • Literally just recompiled the game so I could included a .map file to help TASers
  • Included a .map file in the .zip. If you don't know what it's for, you don't need it.

Compatible with:

  • Real N64 (Requires expansion pak)
  • ParaLLEl (Parallel Launcher / Retroarch)
  • Project 64 1.6 or 2.4 with Jabo or GLideN64 (NOT LINK'S GLIDEN. The "normal" GLideN64. If you're unsure what all of this means, just use Jabo)
    • If you use 2.4, please don't use the default video plugin. It renders the water wrong.
  • Mupen64 (including Android)

Mario's Vacation Course 1.1

27 Apr 18:21
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  • Added speedrun mode (enable it by pressing L during the file select. It works even if you press L after selecting the file, as long as you're still in the file select). In this mode the game doesn't save and there's no star dance at all ("nonstop")
  • Fixed UV seams
  • Made the snow area less horrible to look at and added a cute sign
  • Fixed the softlock that Snooplax found
  • Moved the first star in the lava area down a bit (people kept thinking it was out of reach when it wasn't)
  • Made the HUD look better in Jabo
  • Added "parallel" camera (aka more precise camera control with the dpad)
  • Removed the ice physics floors in the snow area
  • The platform that leads to the cloud now moves up a bit more
  • The small chill bullies now actually die when you throw them off
  • Various graphical improvements
  • Probably other stuff I don't remember

Compatible with:

  • Real N64 (Requires expansion pak)
  • ParaLLEl (Parallel Launcher / Retroarch)
  • Project 64 1.6 or 2.4 with Jabo or GLideN64 (NOT LINK'S GLIDEN. The "normal" GLideN64. If you're unsure what all of this means, just use Jabo)
    • If you use 2.4, please don't use the default video plugin. It renders the water wrong.
  • Mupen64 (including Android)

Mario's Vacation Course 1.0.2

25 Apr 21:24
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Changelog:

  • Fixed the water effect
  • Fixed being able to jump when you shouldn't

Compatible with:

  • Real N64 (Requires expansion pak)
  • ParaLLEl (Parallel Launcher / Retroarch)
  • Project 64 1.6 or 2.4 with Jabo or GLideN64 (NOT LINK'S GLIDEN. The "normal" GLideN64. If you're unsure what all of this means, just use Jabo)
    • If you use 2.4, please don't use the default video plugin. It renders the water wrong.
  • Mupen64 (including Android)

If the water is invisible or completely transparent, please change the graphics plugin.

Mario's Vacation Course 1.0.1

20 Apr 22:59
3b6af5b
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  • Fixed the game not saving on real N64 unless it was set to SRAM
  • Visual polish

Compatible with:

  • Real N64 (Requires expansion pak)
  • ParaLLEl (Parallel Launcher / Retroarch)
  • Project 64 1.6 or 2.4 with Jabo or GLideN64 (NOT LINK'S GLIDEN. The "normal" GLideN64.)
    • If you use 2.4, please don't use the default video plugin. It renders the water wrong.
  • Mupen64 (including Android)

If the water is invisible or completely transparent, please change the graphics plugin.