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Merge commit godotengine/godot@6c05ec3 #864
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Compression formats are limited to various sizes (16383×16383 for WebP, 16384×16384 for Basis Universal). If the size is exceeded, the texture fails to import. To avoid this, textures are now downsampled with a warning printed when necessary. The warning is not printed if the user has specified a size limit and the size limit is being honored. This also allows setting Size Limit up to 16383 pixels (the lowest common denominator out of all compression modes), instead of being limited to 4096 pixels.
And also some smaller enhancements.
…lling on some platforms
Signed-off-by: Yevhen Babiichuk (DustDFG) <[email protected]>
Done using the Snyk tool.
SCons: 3.1.2 → 4.0 Python: 3.6 → 3.8
Also ensured that sorting of files for hashing actually happens Signed-off-by: Yevhen Babiichuk (DustDFG) <[email protected]>
Some notes are ported from FileAccess (for example file_exist) Other notes were added when needed (for example when included on the non static version but not on the static version) Other entirely new notes were added as well when required for example when getting a list of directories or if a directory exist or not Clarified note at the top and made it more in line with the one found in file access Co-Authored-By: Micky <[email protected]>
Setting `page` affect the ScrollBar's _grabber_ length, not the ScrollBar node itself.
Co-authored-by: Micky <[email protected]>
Remove unnecessary get_max_fps
…dd export setting to set static seed for PCK encryption initialization vectors.
* Delete old check for gcc 8 as we support 9 or higher * Flatten branches for clang and apple clang * Renamed is_vanilla_clang to is_apple_clang to be more clear Signed-off-by: Yevhen Babiichuk (DustDFG) <[email protected]>
• Implement caching via SCons arguments, rather than environment variables
Use processed filter list for native dialogs.
Cleanup in undo in `TextEdit` and `LineEdit`
Fix error emitting when reset a visual shader preview parameter
Add swap connection option to visual shader graph
SCons: Improve cache purging logic
[Editor] Fix dictionary editor removing wrong keys and not updating key labels.
…-first-place Add back `AnimationPlayer.get_argument_options`
Fix broken Navigation Obstacle regression
Describe edge cases for `DisplayServer.get_screen_from_rect()`
Fix 32-bit Windows build.
Buildsystem: Refactor compiler detection code
Fix crash when inserting keyframes with empty properties array
POT Generator: Add support for `TRANSLATORS:` and `NO_TRANSLATE` comments
Simplify some UID conversions
Better explanation for replication interval and delta interval (MultiplayerSynchronizer)
Metal: Ensure position invariance is captured from SPIRV-Cross
SCons: Fix up build after cache logic changes
mcdubhghlas
approved these changes
Nov 15, 2024
SkogiB
approved these changes
Nov 15, 2024
tindrew
approved these changes
Nov 15, 2024
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