In this tutorial, you'll learn how to change facial expressions on our VRoid character through the use of Blendshapes and animations in Unity. We’re going to learn what a Blendshape is, making new expressions through animations, and applying those facial expressions in the game through scripts.
Huge credit to these guys who made this possible!
- UniVRM plugin: https://github.com/vrm-c/UniVRM
Once you download and extract the zip file or clone the project to your Git application, open it in Unity Hub. If you want to follow along the tutorial, use the Before Tutorial folder. But if you just want the final result, use the After Tutorial folder.
This project uses Unity version 2021.2.3f, earlier versions of Unity might not work and later versions might break some of the scripts. To download a specific version of Unity, go to this website https://unity3d.com/get-unity/download/archive. After you download and install the Unity version, you can add this version of Unity back to Unity Hub and open it.
If you want to follow along with this tutorial, here is my tutorial video! I make this kind of tutorial every month, so if you like it, be sure to subscribe!
You are free to use this project even for commercial use. I do not take any responsibility for what you created out of it. Credits are optional, but be sure to tweet to me @FFaUniHan and show your creation!