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(Experimental) One‐click Build Addressables and run bundle tool
DogeThis edited this page Jan 16, 2024
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This is for those of you familiar with the Build Addressables
then bundle_tools fix
loop when working on custom bundles.
This package will replace the flow where we
- Build the addressables
- Switch to cmd to run bundle_tools fix
- Select the settings.json file
Instead, you will only need to click one "build" button.
- Download the package here.
- Install it into your Unity project.
- You should see a new menu called
Divine Dragon
. Open theDivine Dragon Window
- You should see this
- Either by inputting the text directly, or using the
Browse for output path
button, set the output path for where you want your bundles to go. This is equivalent to the path you pass intobundle fix
when calling it manually. You can useOpen output path
to confirm you have inputted it correctly. - Click the
Build Addressables and Patch Bundles
button. - After that finishes, check the Unity console. If you don't see any errors, hopefully everything worked!