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Version 3.8.0 #503

Merged
merged 28 commits into from
Apr 26, 2024
Merged

Version 3.8.0 #503

merged 28 commits into from
Apr 26, 2024

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RafaelBarbosatec
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  • Adds DamageHitbox. Use it to do damage.

  • GameMap Improvements. Now you can access the layers

    Breaking Changes:

    • WorldMap expect List<Layer> instead of List<TileModel>;
    • MatrixMapGenerator.generate now expect List<MatrixLayer> layers instead og List<List<double>> matrix;
    • TileModel renamed to Tile;
    • TileModelSprite renamed to TileSprite.
  • Adds support to load map built by SpriteFusion. Use WorldMapBySpritefusion.

    Breaking Changes:

    • Renamed TiledReader to WorldMapReader.
    • Renamed TiledReader.asset to WorldMapReader.fromAsset.
    • Renamed TiledReader.network to WorldMapReader.fromNetwork.

Breaking Changes:

  • Renamed AttackFromEnum to AttackOriginEnum.
  • Renamed ReceivesAttackFromEnum to AcceptableAttackOriginEnum.
  • Renamed die to onDie in Attackable.
  • Renamed revive to onRevive in Attackable.

@RafaelBarbosatec RafaelBarbosatec merged commit 6239447 into master Apr 26, 2024
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