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v0.0.2 Alpha

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@AniLeo AniLeo released this 12 Mar 13:37
· 12346 commits to master since this release

Latest builds available here.
Always use the latest build available.

PPU/SPU
– PPU LLVM AOT recompiler reimplemented
– PPU LLVM caching implemented
– PPU thread scheduler implemented
– PPU breakpoints reimplemented
– PPU analyzer improved
– Various LV2 system improvements
– IdManager improvements
– Debugger fixed and enhanced
– PPU/SPU accuracy improvements

Memory
– Memory system cleanup
– sys_memory_get_page_attribute improvements
– sys_mmapper improvements

Graphics
– A LOT of bugfixes and accuracy improvements for all Graphic backends. (There were really a lot of improvements here and we can’t list them all!)
– Shader decompiler improvements
– Several RSX bugfixes and accuracy improvements

HLE
– Major sys_net improvements
– cellOsk implemented
– cellVDec fixes and improvements
– Several other small improvements

Input
– MMJoystick implemented

Linux
– Several Linux specific bugfixes were made. Some are still being worked on as there are still a few Linux specific bugs.

Vita
– Initial package unpacking implemented
– Small Interpreter improvements

Logging
– Logging system cleanup
– TLS bugfixes and improvements

Misc
– Automatic LLE loading
– MSELF, SDAT, EDAT, SPRX: Decryption on the fly!
– Firmware update file (PS3UPDAT.PUP) installer
– XAudio fixes

Many other unlisted bugfixes and improvements