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GitHub Actions CI Port #16082

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@illusion0001 illusion0001 commented Sep 15, 2024

Cache is supported on the penguin
Cold: https://github.com/illusion0001/rpcs3/actions/runs/10871089443/attempts/1
Warm: https://github.com/illusion0001/rpcs3/actions/runs/10871089443

Plans for later, build in clang and gcc on Windows and OSX

@Megamouse Megamouse added the Build and CI Anything related to the build process and continuous integration label Sep 19, 2024
@illusion0001 illusion0001 marked this pull request as draft September 23, 2024 10:17
@hcorion
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hcorion commented Sep 23, 2024

What's the motivation for porting to GitHub Actions? Doesn't it have the exact same restrictions as Azure?

@illusion0001 illusion0001 force-pushed the patch-1 branch 3 times, most recently from 1cdde6d to 1b3a7cd Compare September 28, 2024 08:52
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illusion0001 commented Sep 28, 2024

What's the motivation for porting to GitHub Actions? Doesn't it have the exact same restrictions as Azure?

so users don't have to sign up to extra services to run auto builds, and yeah i think

@q4a
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q4a commented Jan 19, 2025

What's the motivation for porting to GitHub Actions? Doesn't it have the exact same restrictions as Azure?

I think that GitHub Actions is useful now because of free arm64 runners. I improved illusion0001's version a bit:
https://github.com/q4a/rpcs3/commits/arm-ci/
But don't understand how to pass $COMPILER env to docker?
Check fail on github actions:
https://github.com/q4a/rpcs3/actions/runs/12852962562/job/35835578225
vs sucess on Cirrus CI:
https://cirrus-ci.com/task/6366890357948416

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$COMPILER is used to distinguish between GCC and clang builds

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q4a commented Jan 19, 2025

But don't understand how to pass $COMPILER env to docker?

I know that)
Cirrus CI has this lines in log:
https://cirrus-ci.com/task/6366890357948416

+ export CC=clang-18
+ export CXX=clang++-18

Actions x86_64 has this lines in log:
https://github.com/q4a/rpcs3/actions/runs/12852962562/job/35835578464

+ export CC=clang-18
+ export CXX=clang++-18

But Actions arm64 has only this lines in log:
https://github.com/q4a/rpcs3/actions/runs/12852962562/job/35835578225

+ export CC=
+ export CXX=

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q4a commented Jan 19, 2025

Ok. I fixed arm64 build with simple chmod +x ‎.ci/build-linux-aarch64.sh.
@illusion0001 can you cherry-pick or just copy my changes to this PR?
https://github.com/q4a/rpcs3/commits/arm-ci/
Here is build result:
https://github.com/q4a/rpcs3/actions/runs/12853858021

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Darkhost1999 commented Jan 19, 2025

Screenshot.jpg

Maybe instead of matrix: Linux Build it can be matrix: Linux Aarch 64 and matrix: Linux X64 by creating new name categories.
I was looking into splitting the files and then just using uses ./.workflows/linux_aarch64.yml
That way there's a main file for rpcs3.yml and then maintainable smaller jobs. Especially after adding MacOS then Windows Arm.

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Ok. I fixed arm64 build with simple chmod +x ‎.ci/build-linux-aarch64.sh. @illusion0001 can you cherry-pick or just copy my changes to this PR? https://github.com/q4a/rpcs3/commits/arm-ci/ Here is build result: https://github.com/q4a/rpcs3/actions/runs/12853858021

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@illusion0001 illusion0001 marked this pull request as ready for review January 19, 2025 16:03
@AniLeo AniLeo requested a review from hcorion January 19, 2025 17:03
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illusion0001 commented Jan 20, 2025

Arm gcc build is clang, needs fixing
https://github.com/illusion0001/rpcs3/actions/runs/12855079318/job/35840192563

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q4a commented Jan 20, 2025

Arm gcc build is clang, needs fixing https://github.com/illusion0001/rpcs3/actions/runs/12855079318/job/35840192563

I tested few changes and this one works pretty good:
q4a@3e2d9f7
CI result:
https://github.com/q4a/rpcs3/actions/runs/12875043123

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Arm gcc build is clang, needs fixing https://github.com/illusion0001/rpcs3/actions/runs/12855079318/job/35840192563

I tested few changes and this one works pretty good: q4a@3e2d9f7 CI result: https://github.com/q4a/rpcs3/actions/runs/12875043123

Updated. Also fixed windows artifact uploading build files

@illusion0001 illusion0001 force-pushed the patch-1 branch 2 times, most recently from f198291 to 11a5643 Compare January 21, 2025 05:20
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What's the motivation for porting to GitHub Actions? Doesn't it have the exact same restrictions as Azure?

You can use nightly.link with it.

matrix:
compiler: [clang, gcc]
cfg:
- os: ubuntu-24.04-arm
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To save on CI time, we only want to run the clang compiler on arm, since we're already testing both compilers on the x86 build. For arm64 just use the compiler we want to publish binaries with (clang).

- name: Append Compiler version to appimage
run: |
file=".ci/deploy-linux.sh"
sed -i 's/RPCS3_APPIMAGE="rpcs3-v${COMM_TAG}-${COMM_COUNT}-${COMM_HASH}_linux64.AppImage"/RPCS3_APPIMAGE="rpcs3-v${COMM_TAG}-${COMM_COUNT}-${COMM_HASH}-${COMPILER}_linux64.AppImage"/g' $file
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Why are you changing the output filename here? If we want to change the output filename just change the deploy script. I'm not sure why you're changing it in the first place though.

${{ matrix.cfg.build_sh }}
- name: Upload artifacts
uses: actions/upload-artifact@main
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I'm not familiar with actions/upload-artifact@main, is this going to upload binaries to RPCS3/rpcs3-binaries-win/linux/linux-arm64/etc ? I don't see where we set any variables related to the upload repository, so I don't think this will work how we want it to.

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Please also only run this step with the same restrictions we use in Azure:
condition: and(ne(variables['Build.Reason'], 'PullRequest'), eq(variables['Build.Repository.Name'], 'RPCS3/rpcs3'), eq(variables['Build.SourceBranch'], 'refs/heads/master'), eq(variables['COMPILER'], 'clang'))

DEPLOY_APPIMAGE: true
APPDIR: "/rpcs3/build/appdir"
ARTDIR: "/root/artifacts"
RELEASE_MESSAGE: "/rpcs3/GitHubReleaseMessage-${{ matrix.compiler }}.txt"
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We shouldn't need to have release messages per-compiler, since we only upload the binaries from one compiler to the GitHub Release.

uses: actions/cache@main
with:
path: ${{ env.CACHE_DIR }}
key: ${{ runner.os }}-${{ env.COMPILER }}-${{ env.QT_VER }}-${{ env.VULKAN_SDK_SHA }}-llvm.lock-glslang.lock
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I'm wondering if the llvm.lock and glslang.lock keys are working? In Azure providing the filename means it will hash the file for the key. However, in https://github.com/actions/cache#creating-a-cache-key I see that they use this function: hashFiles('**/lockfiles') to hash files.

shell: bash
run: .ci/setup-windows.sh

- name: Export Variables
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This should should be in a script file. Also, is it possible to do this step in bash?

- name: Pack up build artifacts
shell: bash
run: |
mkdir -p build
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This should mkdir $BUILD_ARTIFACTSTAGINGDIRECTORY

path: bin2
if-no-files-found: error

- name: Upload artifacts (7z)
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Same problems with the linux version of this step

run: |
mkdir -p build
.ci/deploy-windows.sh
mkdir -p bin2/${{ env.BUILD_RAW }}
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Why are we using this bin2 folder instead of just using the existing bin folder for the zip artifact upload.

mkdir -p bin2/${{ env.BUILD_RAW }}
mv bin/* bin2/${{ env.BUILD_RAW }}
- name: Upload artifacts (zip)
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If I understand correctly, we upload this seperate .zip because the .7z step gets double compressed? Perhaps we only deploy the 7z artifact in the case of a master build for upload.

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