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Allow executing npc_pilot_elite
NPCs
#888
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Allow executing npc_pilot_elite
NPCs
#888
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I suspect the PR has side effects.
Without PR
pr_main.webm
With PR
pr_with_main.webm
I haven't been able to recreate that in my end, so i'm not sure why it happens. Will investigate though Titanfall.2.2024-10-06.18-12-31.mp4 |
Yeah, i've got nothing. This pr doesn't modify their models or animations in any way, and i can't even repoduce the bug locally so i genuinely have no idea what's going on there |
Update: while testing a completely unrelated pr, i managed to recreate the pilot elite bug, so i can confirm that it is unrelated to this pr and seems to be a bug with the vanilla game itself. I didn't even have this pr enabled while doing this, as you can see by the lack of exectuon prompt and headshot fx Titanfall.2.2024-10-18.12-19-04.mp4 |
I could reproduce the issue on another computer, with a fresh Titanfall2 + Northstar install. |
Check #development in the discord |
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Turns out behavior bugs are not introduced by this PR (see R2NorthstarTools/FlightCore#1038 for more details).
I confirm this PR allows to execute npc_pilot_elite
NPCs.
Allows players to execute pilot NPCs. Since every mod that uses
npc_pilot_elite
NPCs for something (see Gruntmode) , also adds similar changes to this, i think it'd be nice to bring this change into Northstar officially.Before:
https://github.com/user-attachments/assets/489cc6f1-bc9f-4254-88a5-c30c7e30f6d6
After:
https://github.com/user-attachments/assets/b1263242-c6e8-403d-941c-8bed822ef5cc
Also added missing gib + headshot fx, to prevent weirdness.
Before:
https://github.com/user-attachments/assets/d8874ab2-fdeb-48eb-9db8-10526770f717
After:
https://github.com/user-attachments/assets/33eca4fd-3ec4-49a7-805a-024093efd068
HOW TO TEST:
ent_create npc_pilot_elite
)Know issues:
https://github.com/user-attachments/assets/68375bb5-29ed-4f59-b5fb-a5eb0a0fcc44