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ArkItem
Roland Firmont edited this page Oct 10, 2016
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Field | Datatype | Default | Description |
---|---|---|---|
className | String | No default, required | The Name of the class of the item |
blueprintGeneratedClass | String | No default, required | The full Path of the class |
isEngram | Boolean | false | True to make a blueprint act like an engram, requiring the player to learn it |
isBlueprint | Boolean | false | True if this item should be a blueprint |
canRemoveFromCluster | Boolean | true | False will allow players to retrieve unlimited copies of this item, it will remain inside the cluster inventory until time runs out |
quantity | Integer | 1 | The quantity of the item stack |
customName | String | empty | Overrides the default item name |
customDescription | String | empty | Overrides the description of the item |
durability | Float | 0.0 | Sets the durability of the item, health for eggs |
rating | Float | 0.0 | ItemRating of the item, used for repair cost calculation, hatching progress for eggs |
quality | Byte | 0 | Quality Index of the item, starts at 0 for Primitive. Has influence on crafting and repairing cost. List of Qualities: ItemQuality |
itemStatsValue_index | Short | 0 | RandomizedQuality of the stat. Note that ark-tools reads this as a signed value, which makes -1 the highest value. This is RQ in https://ark.gamepedia.com/Item_Quality#Item_Stat_Value The range and meaning of index can be found in the devkit or here: ItemStatDefinitions |
eggLevelup_index | Byte | 0 | Attributes of a fertilized egg. List of Attributes can be found in the devkit or here: Attributes |
uploadOffset | Integer | 0 | Seconds added to the upload timestamp. Positive values cause items to stay longer in the cluster before being deleted. ARK does not care about recieving items from the future and will happily lengthen the "Cluster-Timer". |