-
Notifications
You must be signed in to change notification settings - Fork 0
P_PurpleKingdomGames_Core_Pathfinding_GridNode2D_Passable
David North edited this page Jul 31, 2015
·
2 revisions
Whether or not a path can cross through this node
Namespace: PurpleKingdomGames.Core.Pathfinding
Assembly: PurpleKingdomGamesCore (in PurpleKingdomGamesCore.dll) Version: 1.0.0.0 (1.0.0.0)
C#
public bool Passable { get; set; }
Type: Boolean
GridNode2D Structure
PurpleKingdomGames.Core.Pathfinding Namespace